<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1312325111292187020</id><updated>2012-02-14T06:12:58.851-08:00</updated><category term='game shark'/><category term='cheat code'/><category term='SNES'/><category term='super nintendo'/><category term='game genie'/><title type='text'>SNES  Game Genie Codes</title><subtitle type='html'>This is the Complete list of Game Genie codes for Super Nintendo 16-bit system.  It's since been replaced by a better collection of Action Replay codes.  But, this collection can still be used today, On P.C.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamegeniecodes.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1312325111292187020/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamegeniecodes.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>WWW.mensrightsmovement.net</name><uri>http://www.blogger.com/profile/07886539289034227734</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_INQN6xx6V0w/SLcnwXwJX8I/AAAAAAAAAAk/xZ6P1V0-xXo/S220/WOLFSPIRITGUIDE.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1312325111292187020.post-1704158968771494225</id><published>2008-12-09T00:54:00.000-08:00</published><updated>2010-01-16T00:41:12.094-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='game genie'/><category scheme='http://www.blogger.com/atom/ns#' term='super nintendo'/><category scheme='http://www.blogger.com/atom/ns#' term='cheat code'/><category scheme='http://www.blogger.com/atom/ns#' term='SNES'/><category scheme='http://www.blogger.com/atom/ns#' term='game shark'/><title type='text'>Game Genie Codes for SNES  (from Galoob)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_INQN6xx6V0w/ST61z4PsG0I/AAAAAAAABew/RrHEk-sg6Ek/s1600-h/the_dogs_playing_pool_xxvn.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 297px;" src="http://4.bp.blogspot.com/_INQN6xx6V0w/ST61z4PsG0I/AAAAAAAABew/RrHEk-sg6Ek/s400/the_dogs_playing_pool_xxvn.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5277855716200946498" /&gt;&lt;/a&gt;&lt;br /&gt;Enclosed is the original list of Game Genie codes,&lt;br /&gt;which were distributed in the manual.&lt;br /&gt;From the early to mid 1990's.&lt;br /&gt;&lt;br /&gt;Note: MY collection of SNES CODES for [Home Computer]&lt;br /&gt;are far more reliable than this list.&lt;br /&gt;&lt;a href="http://snescodes.blogspot.com"&gt;CHEAT CODES: The Super Nintendo/ ZSNES/ SNES9x Collection&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;However, this following collection is helpful, as well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GAME GENIE CODES FOR SUPER NES(tm)&lt;br /&gt;&lt;br /&gt;(c) 1992, 1993, 1994 Lewis Galoob Toys, Inc. All Rights Reserved.&lt;br /&gt;Excerpts from Game Genie(tm) Code Updates &lt;br /&gt;Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured, distributed or endorsed by Nintendo of America Inc. Super NES is a trademark of Nintendo of America Inc. Game titles are trademarks of their respective owners.&lt;br /&gt;Game Genie is a trademark of Lewis Galoob Toys, Inc. &lt;br /&gt;U.S. Patent No. 5,112,051.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The 7th Saga(tm) Game&lt;br /&gt;SAGA&lt;br /&gt;CODE KEY IN . . . EFFECT . . . &lt;br /&gt;1 7417-87AD Human fighter has 50 HP&lt;br /&gt;2 1017-87AD Human fighter has 100 HP&lt;br /&gt;3 A617-87AD Human fighter has 200 HP&lt;br /&gt;4 7416-8FAD Tetujin(tm) has 50 HP&lt;br /&gt;5 1016-8FAD Tetujin has 100 HP&lt;br /&gt;6 A616-8FAD Tetujin has 200 HP&lt;br /&gt;7 7419-8D0D Dwarf has 50 HP&lt;br /&gt;8 1019-8D0D Dwarf has 100 HP&lt;br /&gt;9 A619-8D0D Dwarf has 200 HP&lt;br /&gt;10 741B-840D Human mage has 50 HP&lt;br /&gt;11 101B-840D Human mage has 100 HP&lt;br /&gt;12 A61B-840D Human mage has 200 HP&lt;br /&gt;13 7411-8DAD Elf has 50 HP&lt;br /&gt;14 1011-8DAD Elf has 100 HP&lt;br /&gt;15 A611-8DAD Elf has 200 HP&lt;br /&gt;16 741C-84AD Demon has 50 HP&lt;br /&gt;17 101C-84AD Demon has 100 HP&lt;br /&gt;18 A61C-84AD Demon has 200 HP&lt;br /&gt;19 7415-8F0D Alien has 50 HP&lt;br /&gt;20 1015-8F0D Alien has 100 HP&lt;br /&gt;21 A615-8F0D Alien has 200 HP&lt;br /&gt;22 F010-8DAD Human fighter has 20 power&lt;br /&gt;23 F016-84AD Tetujin has 20 power&lt;br /&gt;24 F019-8F0D Dwarf has 20 power&lt;br /&gt;25 F01B-870D Human mage has 20 power&lt;br /&gt;26 F011-8FAD Elf has 20 power&lt;br /&gt;27 F01C-87AD Demon has 20 power&lt;br /&gt;28 F015-840D Alien has 20 power&lt;br /&gt;29 F310-8D0D Human fighter has 30 MP&lt;br /&gt;30 F316-840D Tetujin has 30 MP&lt;br /&gt;31 F319-8DAD Dwarf has 30 MP&lt;br /&gt;32 F31B-84AD Human mage has 30 MP&lt;br /&gt;33 F311-8F0D Elf has 30 MP&lt;br /&gt;34 F31C-870D Demon has 30 MP&lt;br /&gt;35 F315-8FAD Alien has 30 MP&lt;br /&gt;36 F010-8F6D Human fighter has 20 speed&lt;br /&gt;37 F016-876D Tetujin has 20 speed&lt;br /&gt;38 F019-84DD Dwarf has 20 speed&lt;br /&gt;39 F01C-8DDD Human mage has 20 speed&lt;br /&gt;40 F011-846D Elf has 20 speed&lt;br /&gt;41 F018-8D6D Demon has 20 speed&lt;br /&gt;42 F015-87DD Alien has 20 speed&lt;br /&gt;43 4ABD-84AD + DFBD-87DD Start with 297 gold&lt;br /&gt;44 E0BD-84AD + DFBD-87DD Start with 62,708 gold&lt;br /&gt;45 2DBD-84AD + D5BD-87DD Start with 2000 gold&lt;br /&gt;46 1B10-870D Human fighter starts with Sword of &lt;br /&gt;Anger(tm)&lt;br /&gt;47 1A10-870D Human fighter starts with Sword of &lt;br /&gt;Courage(tm)&lt;br /&gt;48 1E10-870D Human fighter starts with Sword of Fire(tm)&lt;br /&gt;49 1C19-87AD Dwarf starts with Sword of Nature(tm)&lt;br /&gt;50 1A19-87AD Dwarf starts with Sword of Courage&lt;br /&gt;51 1E19-87AD Dwarf starts with Sword of Fire&lt;br /&gt;52 631C-8FAD Human mage starts with petrified staff&lt;br /&gt;53 6E1C-8FAD Human mage starts with Rod of Tide(tm)&lt;br /&gt;54 6315-8D0D Elf starts with petrified staff&lt;br /&gt;55 BF15-8D0D Elf starts with Staff of Brilliance(tm)&lt;br /&gt;56 1B18-840D Demon starts with Sword of Anger&lt;br /&gt;57 1218-840D Demon starts with Sword of Despair(tm)&lt;br /&gt;58 1E18-840D Demon starts with Sword of Fire&lt;br /&gt;The 7th Saga, Tetujin, Sword of Anger, Sword of Courage, Sword of &lt;br /&gt;Fire, Sword of Nature, Rod of Tide, Staff of Brilliance and Sword of &lt;br /&gt;Despair are trademarks of Enix/Produce.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;AAAHH!!! Real Monsters(tm) Game&lt;br /&gt;1. C282-04A7 Infinite energy&lt;br /&gt;2. DD8E-4DD7 Infinite garbage&lt;br /&gt;3. DDC8-0FAF Get nothing for each trash bag&lt;br /&gt;4. 4DC8-0FAF Get 20 for each trash bag&lt;br /&gt;5. 88C8-0FAF Get 100 for each trash bag&lt;br /&gt;6. DDC0-3FDF Infinite lives&lt;br /&gt;7. DDAA-1464 Infinite scares&lt;br /&gt;8. DDCE-6F6D 1-ups worth nothing&lt;br /&gt;9. D7CE-6F6D 1-ups worth 3&lt;br /&gt;10. D9CE-6F6D 1-ups worth 5&lt;br /&gt;11. DFC7-17FC Start with 1 life&lt;br /&gt;12. DBC7-17FC Start with 10 lives&lt;br /&gt;13. 0BC7-17FC Start with 50 lives&lt;br /&gt;14. DD69-37BF Start with 0 special scares&lt;br /&gt;15. FD69-37BF Start with 10 special scares&lt;br /&gt;16. 4D69-37BF Start with 20 special scares&lt;br /&gt;17. DDCA-AF0D Monster books are worth nothing&lt;br /&gt;18. D4CA-AF0D Monster books are worth 2&lt;br /&gt;19. FDCA-AF0D Monster books are worth 10&lt;br /&gt;20. DDCB-A7DD Most health power-ups worth nothing&lt;br /&gt;21. D4CB-A7DD Most health power-ups worth more&lt;br /&gt;AAAHH!! Real Monsters is a trademark of Viacom International Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Act Raiser(tm) Game&lt;br /&gt;Act Raiser(tm) combines interesting elements from action, role-playing and strategy games. You play a god called the Master(tm) who must break the Evil One's(tm) hold on the world. The bosses are tough to beat, so use ACT Code 1 for near invincibility, although some things (e.g., spikes) can still hurt you, and the code doesn't work for Angel(tm). Pros can go the other route, using Code 2 to start with only half energy.&lt;br /&gt;ACT&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 2264-6FD4 Almost invincible in action sequences&lt;br /&gt;2 D081-6DD8 Start with 1/2 energy--1st game only&lt;br /&gt;3 DD8B-D4D8 Stop timer&lt;br /&gt;4 FD86-D4A8 Faster timer&lt;br /&gt;5 9D86-D4A8 Slower timer&lt;br /&gt;Remember, you can pick 'n mix your codes!&lt;br /&gt;Act Raiser, Master, Evil One and Angel are trademarks of Enix America Corporation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ActRaiser 2(tm) Game&lt;br /&gt;1 D727-4DD1 Start with 3 lives on Easy&lt;br /&gt;2 FD27-4DD1 Start with 10 lives on Easy&lt;br /&gt;3 9D27-4DD1 Start with 50 lives on Easy&lt;br /&gt;4 DF27-4D61 Start with 1 life on Normal&lt;br /&gt;5 D927-4D61 Start with 5 lives on Normal&lt;br /&gt;6 FD27-4D61 Start with 10 lives on Normal&lt;br /&gt;7 9D27-4D61 Start with 50 lives on Normal&lt;br /&gt;8 DF27-4FD1 Start with 1 life on Hard&lt;br /&gt;9 D927-4FD1 Start with 5 lives on Hard&lt;br /&gt;10 FD27-4FD1 Start with 10 lives on Hard&lt;br /&gt;11 9D27-4FD1 Start with 50 lives on Hard&lt;br /&gt;12 DD67-4468 Infinite lives&lt;br /&gt;13 D484-1F66 Start with 2 magic pts. on Easy&lt;br /&gt;14 D584-1F66 Start with 7 magic pts. on Easy&lt;br /&gt;15 DB84-1F66 Start with 9 magic pts. on Easy&lt;br /&gt;16 DF8F-1766 Start with 1 magic pts. on Normal or Hard&lt;br /&gt;17 D98F-1766 Start with 5 magic pts. on Normal or Hard&lt;br /&gt;18 D58F-1766 Start with 7 magic pts. on Normal or Hard&lt;br /&gt;19 DB8F-1766 Start with 9 magic pts. on Normal or Hard&lt;br /&gt;20 3C65-CFA8 Infinite magic pts. (must have 1 to cast)&lt;br /&gt;21 DC8F-1F06 Start with 1/2 health&lt;br /&gt;22 DE8F-1F06 Start with 3/4 health&lt;br /&gt;23 C2B0-CF07 Protection from most enemies&lt;br /&gt;24 C2B2-C7D3 Protection from some ground hazards&lt;br /&gt;25 D7C0-37A7 Small magic power-up adds 3 instead of 1&lt;br /&gt;26 D9C0-37A7 Small magic power-up adds 5&lt;br /&gt;27 DBC0-37A7 Small magic power-up adds 9&lt;br /&gt;28 DFC9-3407 Large magic power-up adds 1 instead of 3&lt;br /&gt;29 D9C9-3407 Large magic power-up adds 5&lt;br /&gt;30 DBC9-3407 Large magic power-up adds 9&lt;br /&gt;31 DFC7-3D67 Small health power-ups add 1 instead of 2&lt;br /&gt;32 D0C7-3D67 Small health power-ups add 4&lt;br /&gt;33 F9C7-3D67 Small health power-ups add 15&lt;br /&gt;34 F0C7-3D67 Small health power-ups heal completely&lt;br /&gt;35 D4C9-3FD7 Medium health power-ups add 2 instead of 5&lt;br /&gt;36 D6C9-3FD7 Medium health power-ups add 8&lt;br /&gt;37 F9C9-3FD7 Medium health power-ups add 15&lt;br /&gt;38 F0C9-3FD7 Medium health power-ups heal completely&lt;br /&gt;39 D4C7-3FA7 Large health power-ups add 2 instead of 10&lt;br /&gt;40 D0C7-3FA7 Large health power-ups add 5&lt;br /&gt;41 F9C7-3FA7 Large health power-ups add 15&lt;br /&gt;42 F0C7-3FA7 Large health power-ups heal completely&lt;br /&gt;43 DDB3-C764 All enemies take 1 hit to kill&lt;br /&gt;44 DD33-476F Infinite time&lt;br /&gt;ActRaiser 2 is a trademark of ENIX/Quintet/YUZO KOSHIRO.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Addams Family(tm) Game&lt;br /&gt;Help Gomez(tm) save Morticia(tm) in this kooky and kreepy action game based on the hit movie. FAMILY Code 8 gives you protection against enemies. For Code 16, the fez hat is not always visible, but Gomez still has flying abilities as if he were wearing it. When using Code 17, invisible Gomez, enemies and hazards can still harm him. This code is provided for its 'fun factor' only. You can track Gomez by his skid marks or by the fez hat if he is wearing it.&lt;br /&gt;FAMILY&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DFB8-6F04 Start with 1 life instead of 5&lt;br /&gt;2 D7B8-6F04 Start with 3 lives&lt;br /&gt;3 DBB8-6F04 Start with 9 lives&lt;br /&gt;4 4DB8-6F04 Start with 20 lives&lt;br /&gt;5 9DB8-6F04 Start with 50 lives&lt;br /&gt;6 BBB8-6F04 Start with 99 lives &lt;br /&gt;7 DDA1-A4A7 Infinite lives&lt;br /&gt;8 3CA7-A467 Invincibility&lt;br /&gt;9 D9CF-DDAF Each $ worth 5&lt;br /&gt;10 FDCF-DDAF Each $ worth 10 &lt;br /&gt;11 49CF-DDAF Each $ worth 25&lt;br /&gt;12 DF61-0F0D + DF61-0F6D Start with 1 heart instead of 2&lt;br /&gt;13 D761-0F0D + D761-0F6D Start with 3 hearts&lt;br /&gt;14 D061-0F0D + D061-0F6D Start with 4 hearts&lt;br /&gt;15 D961-0F0D + D961-0F6D Start with 5 hearts&lt;br /&gt;NOTE ON CODE 16: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN COMES UP. ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND HAVE TO RESET&lt;br /&gt;16 3CAD-A46D + 60BA-6704 Start with and keep Fezi-copter(tm) &lt;br /&gt;flying abilities&lt;br /&gt;17 3CAD-A4D4 Invisible Gomez(tm) &lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;Addams Family, Gomez, Morticia and Fezi-copter are trademarks of Paramount Pictures.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The Adventures of Batman and Robin(tm) Game&lt;br /&gt;1 DB86-4FC9 Start with 9 lives--not on easy&lt;br /&gt;2 D186-4FC9 Start with 6 lives--not on easy mode&lt;br /&gt;3 DD86-4FC9 Start with 1 life--not on easy mode&lt;br /&gt;4 DB86-4D19 Start with 9 credits&lt;br /&gt;5 D186-4D19 Start with 6 credits&lt;br /&gt;6 DD86-4D19 No credits&lt;br /&gt;7 C988-340D Infinite lives&lt;br /&gt;8 DD8A-4D6D No damage from enemies&lt;br /&gt;9 DDB3-376F Don't start with any stars &amp; spray gun ammo&lt;br /&gt;10 FBB3-376F Start with 25 stars &amp; spray gun ammo when starting game&lt;br /&gt;11 77B3-376F Start with 50 stars &amp; spray gun ammo when starting game&lt;br /&gt;12 DDBE-3F0F Don't start with any explosives &amp; smoke bomb ammo&lt;br /&gt;13 FBBE-3F0F Start with 25 explosives &amp; smoke bomb ammo&lt;br /&gt;14 77BE-3F0F Start with 50 explosives &amp; smoke bomb ammo&lt;br /&gt;15 C9A1-34AF Infinite stars&lt;br /&gt;16 C9A5-34DF Infinite spray gun ammo&lt;br /&gt;17 C9AB-3D6F Infinite plastic explosives&lt;br /&gt;18 C9A6-3F0F Infinite smoke bombs&lt;br /&gt;19 466B-4494 Get full energy from hearts&lt;br /&gt;20 4DAF-14DF Moon jumping&lt;br /&gt;21 E6C7-34DF Super jumping&lt;br /&gt;22 DD8D-C765 + EE8F-CDD5 Move slower&lt;br /&gt;23 D08D-C765 + E88F-CDD5 Move faster&lt;br /&gt;24 D58D-C765 + E68F-CDD5 Move even faster&lt;br /&gt;CODES 25-27: SWITCH OFF IF YOU GET STUCK&lt;br /&gt;25 E38D-C765 + DF8F-CDD5 Moon-walk&lt;br /&gt;26 E88D-C765 + D08F-CDD5 Moon-walk faster&lt;br /&gt;27 E68D-C765 + E58F-CDD5 Moon-walk even faster&lt;br /&gt;The Adventures of Batman and Robin is a trademark of DC Comics&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Aero the Acro-Bat 2(tm) Game&lt;br /&gt;1 DD24-476E Infinite shots&lt;br /&gt;2 D7C8-17D3 Stars worth 3&lt;br /&gt;3 D9C8-17D3 Stars worth 5&lt;br /&gt;4 D5C8-17D3 Stars worth 7&lt;br /&gt;5 C287-CFAE Almost infinite energy&lt;br /&gt;6 BBC2-C463 Double Drill icon lasts 99 seconds&lt;br /&gt;7 D0C2-CD03 Double Drill icon lets you drill 4 times &lt;br /&gt;instead of 2&lt;br /&gt;8 DBC2-CD03 Double Drill icon lets you drill 9 times &lt;br /&gt;instead of 2&lt;br /&gt;9 D936-4DF1 Can drill 5 times in the air until you pick up a &lt;br /&gt;drill icon&lt;br /&gt;10 DB36-4DF1 Can drill 9 times in the air until you pick up a &lt;br /&gt;drill icon&lt;br /&gt;11 C26E-4F03 Drill as many times as you want without &lt;br /&gt;hitting the ground&lt;br /&gt;12 D468-CDAA + E26A-CD0A Move faster&lt;br /&gt;13 D768-CDAA + EA6A-CD0A Move even faster&lt;br /&gt;14 FD67-3DD2 Jump higher&lt;br /&gt;15 E66E-4F62 + E661-C762 Super jump when standing still&lt;br /&gt;16 BBC3-3D63 Flying icon worth 99 seconds of flight time&lt;br /&gt;17 D939-14F1 Start each life with maximum energy&lt;br /&gt;Aero the Acro-Bat is a trademark of Sun Corporation of America &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Aerobiz(tm) Game&lt;br /&gt;AERO&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DDA6-0DFD In scenario 1, Tokyo starts with &lt;br /&gt;$649,280,000&lt;br /&gt;2 D9A6-0DFD In scenario 1, Tokyo starts with &lt;br /&gt;$7,202,880,000&lt;br /&gt;3 94A6-0D2D In scenario 1, Beijing starts with &lt;br /&gt;$420,160,000&lt;br /&gt;4 D9A6-0FFD In scenario 1, Beijing starts with &lt;br /&gt;$7,393,600,000&lt;br /&gt;5 95A6-0F2D In scenario 1, Hong Kong starts with &lt;br /&gt;$449,440,000&lt;br /&gt;6 D9A6-04FD In scenario 1, Hong Kong starts with &lt;br /&gt;$7,453,600,000&lt;br /&gt;7 03A6-042D In scenario 1, Singapore starts with &lt;br /&gt;$400,640,000&lt;br /&gt;8 D9A6-07FD In scenario 1, Singapore starts with &lt;br /&gt;$7,353,600,000&lt;br /&gt;9 7CA6-072D In scenario 1, Sydney starts with &lt;br /&gt;$297,920,000&lt;br /&gt;10 D9AB-0DFD In scenario 1, Sydney starts with &lt;br /&gt;$7,153,600,000&lt;br /&gt;11 73AB-0D2D In scenario 1, Delhi starts with $317,440,000&lt;br /&gt;12 D9AB-0FFD In scenario 1, Delhi starts with &lt;br /&gt;$7,193,600,000&lt;br /&gt;13 43AB-0F2D In scenario 1, Tehran starts with &lt;br /&gt;$239,360,000&lt;br /&gt;14 D9AB-04FD In scenario 1, Tehran starts with &lt;br /&gt;$7,033,600,000&lt;br /&gt;15 7DAB-042D In scenario 1, Cairo starts with &lt;br /&gt;$249,120,000&lt;br /&gt;16 D9AB-07FD In scenario 1, Cairo starts with &lt;br /&gt;$7,053,600,000&lt;br /&gt;17 45AB-072D In scenario 1, Nairobi starts with &lt;br /&gt;$200,320,000&lt;br /&gt;18 D9AC-0DFD In scenario 1, Nairobi starts with &lt;br /&gt;$6,953,600,000&lt;br /&gt;19 4AAC-0D2D In scenario 1, Lagos starts with &lt;br /&gt;$229,600,000&lt;br /&gt;20 D9AC-0FFD In scenario 1, Lagos starts with &lt;br /&gt;$7,013,600,000&lt;br /&gt;21 DDAC-04FD In scenario 1, Moscow starts with &lt;br /&gt;$289,280,000&lt;br /&gt;22 D9AC-04FD In scenario 1, Moscow starts with &lt;br /&gt;$6,842,880,000&lt;br /&gt;23 DDAC-07FD In scenario 1, London starts with &lt;br /&gt;$949,280,000&lt;br /&gt;24 D9AC-07FD In scenario 1, London starts with &lt;br /&gt;$7,502,880,000&lt;br /&gt;25 DDA8-0DFD In scenario 1, Paris starts with &lt;br /&gt;$289,280,000&lt;br /&gt;26 D9A8-0DFD In scenario 1, Paris starts with &lt;br /&gt;$6,842,880,000&lt;br /&gt;27 06A8-0D2D In scenario 1, Rome starts with &lt;br /&gt;$371,360,000&lt;br /&gt;28 D9A8-0FFD In scenario 1, Rome starts with &lt;br /&gt;$7,293,600,000&lt;br /&gt;29 DDA8-04FD In scenario 1, New York starts with &lt;br /&gt;$189,280,000&lt;br /&gt;30 D9A8-04FD In scenario 1, New York starts with &lt;br /&gt;$6,742,880,000&lt;br /&gt;31 74A8-042D In scenario 1, Vancouver starts with &lt;br /&gt;$258,880,000&lt;br /&gt;32 D9A8-07FD In scenario 1, Vancouver starts with &lt;br /&gt;$7,073,600,000&lt;br /&gt;33 DDAA-0DFD In scenario 1, Los Angeles starts with &lt;br /&gt;$649,280,000&lt;br /&gt;34 D9AA-0DFD In scenario 1, Los Angeles starts with &lt;br /&gt;$7,202,880,000&lt;br /&gt;35 70AA-0D2D In scenario 1, Honolulu starts with &lt;br /&gt;$268,640,000&lt;br /&gt;36 D9AA-0FFD In scenario 1, Honolulu starts with &lt;br /&gt;$7,093,600,000&lt;br /&gt;37 74AA-0F2D In scenario 1, Mexico City starts with &lt;br /&gt;$258,880,000&lt;br /&gt;38 D9AA-04FD In scenario 1, Mexico City starts with &lt;br /&gt;$7,073,600,000&lt;br /&gt;39 47AA-042D In scenario 1, Lima starts with $180,800,000&lt;br /&gt;40 D9AA-07FD In scenario 1, Lima starts with &lt;br /&gt;$6,913,600,000&lt;br /&gt;41 73AA-072D In scenario 1, Rio de Janeiro starts with &lt;br /&gt;$317,440,000&lt;br /&gt;42 D9A2-0DFD In scenario 1, Rio de Janeiro starts with &lt;br /&gt;$7,193,600,000&lt;br /&gt;43 4BA2-0D2D In scenario 1, Buenos Aires starts with &lt;br /&gt;$210,080,000&lt;br /&gt;44 D9A2-0FFD In scenario 1, Buenos Aires starts with &lt;br /&gt;$6,973,600,000&lt;br /&gt;45 DDA2-04FD In scenario 2, Tokyo starts with &lt;br /&gt;$1,149,280,000&lt;br /&gt;46 D9A2-04FD In scenario 2, Tokyo starts with &lt;br /&gt;$7,702,880,000&lt;br /&gt;47 1FA2-042D In scenario 2, Beijing starts with &lt;br /&gt;$498,240,000&lt;br /&gt;48 D9A2-07FD In scenario 2, Beijing starts with &lt;br /&gt;$7,553,600,000&lt;br /&gt;49 53A2-072D In scenario 2, Hong Kong starts with &lt;br /&gt;$649,760,000&lt;br /&gt;50 D9A3-0DFD In scenario 2, Hong Kong starts with &lt;br /&gt;$7,853,600,000&lt;br /&gt;51 18A3-0D2D In scenario 2, Singapore starts with &lt;br /&gt;$552,160,000&lt;br /&gt;52 D9A3-0FFD In scenario 2, Singapore starts with &lt;br /&gt;$7,653,600,000&lt;br /&gt;53 5FA3-0F2D In scenario 2, Sydney starts with &lt;br /&gt;$581,440,000&lt;br /&gt;54 D9A3-04FD In scenario 2, Sydney starts with &lt;br /&gt;$7,713,600,000&lt;br /&gt;55 19A3-042D In scenario 2, Delhi starts with $517,760,000&lt;br /&gt;56 D9A3-07FD In scenario 2, Delhi starts with &lt;br /&gt;$7,593,600,000&lt;br /&gt;57 7CA3-072D In scenario 2, Tehran starts with &lt;br /&gt;$297,920,000&lt;br /&gt;58 D9AE-0DFD In scenario 2, Tehran starts with &lt;br /&gt;$7,153,600,000&lt;br /&gt;59 0AAE-0D2D In scenario 2, Cairo starts with &lt;br /&gt;$390,880,000&lt;br /&gt;60 D9AE-0FFD In scenario 2, Cairo starts with &lt;br /&gt;$7,333,600,000&lt;br /&gt;61 7DAE-0F2D In scenario 2, Nairobi starts with &lt;br /&gt;$249,120,000&lt;br /&gt;62 D9AE-04FD In scenario 2, Nairobi starts with &lt;br /&gt;$7,053,600,000&lt;br /&gt;63 7CAE-042D In scenario 2, Lagos starts with &lt;br /&gt;$299,040,000&lt;br /&gt;64 D9AE-07FD In scenario 2, Lagos starts with &lt;br /&gt;$7,149,600,000&lt;br /&gt;65 DDAD-6DFD In scenario 2, Moscow starts with &lt;br /&gt;$689,280,000&lt;br /&gt;66 D9AD-6DFD In scenario 2, Moscow starts with &lt;br /&gt;$7,242,880,000&lt;br /&gt;67 DDAD-6FFD In scenario 2, London starts with &lt;br /&gt;$38,560,000&lt;br /&gt;68 D9AD-6FFD In scenario 2, London starts with &lt;br /&gt;$6,592,160,000&lt;br /&gt;69 DDAD-64FD In scenario 2, Paris starts with &lt;br /&gt;$909,280,000&lt;br /&gt;70 D9AD-64FD In scenario 2, Paris starts with &lt;br /&gt;$7,462,880,000&lt;br /&gt;71 1EAD-642D In scenario 2, Rome starts with &lt;br /&gt;$571,680,000&lt;br /&gt;72 D9AD-67FD In scenario 2, Rome starts with &lt;br /&gt;$7,693,600,000&lt;br /&gt;73 DDAF-6DFD In scenario 2, New York starts with &lt;br /&gt;$829,280,000&lt;br /&gt;74 D9AF-6DFD In scenario 2, New York starts with &lt;br /&gt;$7,382,880,000&lt;br /&gt;75 94AF-6D2D In scenario 2, Vancouver starts with &lt;br /&gt;$420,160,000&lt;br /&gt;76 D9AF-6FFD In scenario 2, Vancouver starts with &lt;br /&gt;$7,393,600,000&lt;br /&gt;77 DDAF-64FD In scenario 2, Los Angeles starts with &lt;br /&gt;$1,109,280,000&lt;br /&gt;78 D9AF-64FD In scenario 2, Los Angeles starts with &lt;br /&gt;$7,662,880,000 &lt;br /&gt;79 0CAF-642D In scenario 2, Honolulu starts with &lt;br /&gt;$381,120,000&lt;br /&gt;80 D9AF-67FD In scenario 2, Honolulu starts with &lt;br /&gt;$7,313,600,000&lt;br /&gt;81 98AF-672D In scenario 2, Mexico City starts with &lt;br /&gt;$468,960,000&lt;br /&gt;82 D9A4-6DFD In scenario 2, Mexico City starts with &lt;br /&gt;$7,493,600,000&lt;br /&gt;83 74A4-6D2D In scenario 2, Lima starts with $258,880,000&lt;br /&gt;84 D9A4-6FFD In scenario 2, Lima starts with &lt;br /&gt;$7,073,600,000&lt;br /&gt;85 58A4-6F2D In scenario 2, Rio de Janeiro starts with &lt;br /&gt;$630,240,000&lt;br /&gt;86 D9A4-64FD In scenario 2, Rio de Janeiro starts with &lt;br /&gt;$7,813,600,000&lt;br /&gt;87 01A4-642D In scenario 2, Buenos Aires starts with &lt;br /&gt;$361,600,000&lt;br /&gt;88 D9A4-67FD In scenario 2, Buenos Aires starts with &lt;br /&gt;$7,273,600,000&lt;br /&gt;THE FOLLOWING ARE ONE-TIME-USE CODES THAT MODIFY ONLY A &lt;br /&gt;SAVED GAME (YOU MUST HAVE PREVIOUSLY SAVED A GAME). ALL &lt;br /&gt;REQUIRE THE KEY CODE (CODE 89) TO WORK. ENTER THE KEY CODE AND &lt;br /&gt;ANY OF THE OTHER CODES DESIRED, LOAD YOUR SAVED GAME, THEN &lt;br /&gt;RE-SAVE. THE CODES DON'T NEED TO BE USED ANYMORE. REPEAT WITH &lt;br /&gt;OTHER CODES AND KEY CODE IF DESIRED.&lt;br /&gt;89 BDE3-D463 KEY CODE--NECESSARY FOR ANY OF THE &lt;br /&gt;FOLLOWING CODES TO WORK&lt;br /&gt;Player 1 Codes, Saved Game 1:&lt;br /&gt;90 DDDF-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;91 D9DF-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;92 D6DF-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;93 FDDF-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;94 4DDF-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;95 0DDF-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 2 Codes, Saved Game 1:&lt;br /&gt;96 DDD9-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;97 D9D9-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;98 D6D9-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;99 FDD9-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;100 4DD9-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;101 0DD9-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 3 Codes, Saved Game 1:&lt;br /&gt;102 DDDB-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;103 D9DB-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;104 D6DB-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;105 FDDB-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;106 4DDB-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;107 0DDB-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 4 Codes, Saved Game 1:&lt;br /&gt;108 DDD2-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;109 D9D2-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;110 D6D2-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;111 FDD2-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;112 4DD2-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;113 0DD2-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 1 Codes, Saved Game 2:&lt;br /&gt;114 DDFF-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;115 D9FF-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;116 D6FF-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;117 FDFF-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;118 4DFF-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;119 0DFF-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 2 Codes, Saved Game 2:&lt;br /&gt;120 DDF9-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;121 D9F9-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;122 D6F9-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;123 FDF9-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;124 4DF9-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;125 0DF9-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 3 Codes, Saved Game 2:&lt;br /&gt;126 DDFB-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;127 D9FB-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;128 D6FB-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;129 FDFB-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;130 4DFB-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;131 0DFB-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Player 4 Codes, Saved Game 2:&lt;br /&gt;132 DDF2-FEDD Set money for this saved game to less than &lt;br /&gt;$655,350,000&lt;br /&gt;133 D9F2-FEDD Set money for this saved game to over &lt;br /&gt;$327,680,000&lt;br /&gt;134 D6F2-FEDD Set money for this saved game to over &lt;br /&gt;$5,242,880,000&lt;br /&gt;135 FDF2-FEDD Set money for this saved game to over &lt;br /&gt;$10,485,760,000&lt;br /&gt;136 4DF2-FEDD Set money for this saved game to over &lt;br /&gt;$20,971,520,000&lt;br /&gt;137 0DF2-FEDD Set money for this saved game to over &lt;br /&gt;$41,943,040,000&lt;br /&gt;Aerobiz is a trademark of Koei Corp.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Alien 3(tm) Game&lt;br /&gt;AL3&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 EE26-37D4 Slower fuel consumption for flame thrower&lt;br /&gt;2 7D26-37D4 Faster fuel consumption for flame thrower&lt;br /&gt;3 FD36-44D1 Start with more rifle clips&lt;br /&gt;4 4D36-44D1 Start with even more rifle clips&lt;br /&gt;5 D036-44D1 Start with fewer rifle clips&lt;br /&gt;6 FD3B-4F01 Start with more grenade clips&lt;br /&gt;7 4D3B-4F01 Start with even more grenade clips&lt;br /&gt;8 D03B-4F01 Start with fewer grenade clips&lt;br /&gt;CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU &lt;br /&gt;START WITH&lt;br /&gt;9 742A-44A4 Less ammo in rifle clips&lt;br /&gt;10 CD2A-44A4 More ammo in rifle clips&lt;br /&gt;11 D923-3D64 Less ammo in grenade clips&lt;br /&gt;12 F023-3D64 More ammo in grenade clips&lt;br /&gt;13 3C28-44D4 Infinite ammo for pulse rifle&lt;br /&gt;14 3C22-3D64 Infinite ammo for grenade launcher&lt;br /&gt;15 3C25-3704 Infinite oil for flame thrower&lt;br /&gt;16 D464-1D60 Take less damage&lt;br /&gt;17 DD6D-1700 Maximum energy from medi-kits&lt;br /&gt;18 D76D-1DA0 Less energy from medi-kits&lt;br /&gt;19 EE6B-CD00 Longer invulnerability after being hit&lt;br /&gt;20 DD64-1D60 Most attacks do no damage--can switch on &lt;br /&gt;and off&lt;br /&gt;Alien 3 is a trademark of Twentieth Century Fox Film Corporation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Alien vs Predator(tm) Game&lt;br /&gt;ALPRED&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 D4EE-A766 Start on level 1-2&lt;br /&gt;2 D7EE-A766 Start on level 2-1&lt;br /&gt;3 D0EE-A766 Start on level 3-1&lt;br /&gt;4 D9EE-A766 Start on level 4-1&lt;br /&gt;5 D1EE-A766 Start on level 5-1&lt;br /&gt;6 D5EE-A766 Start on level 5-2&lt;br /&gt;7 D6EE-A766 Start on level 5-3&lt;br /&gt;8 DBEE-A766 Start on level 6-1&lt;br /&gt;9 DCEE-A766 Start on level 6-2&lt;br /&gt;10 EEB5-6404 + EEB5-64A4 Start with full health bar on &lt;br /&gt;Standard level&lt;br /&gt;11 EEB5-6704 + EEB5-67A4 Start with full health bar on &lt;br /&gt;Novice level&lt;br /&gt;12 EEB6-6D04 + EEB6-6DA4 Start with full health bar on &lt;br /&gt;Advanced level&lt;br /&gt;13 EEB6-6F04 + EEB6-6FA4 Start with full health bar on &lt;br /&gt;Expert level&lt;br /&gt;14 DB8F-AD9D Start with up to 9 lives on Options screen &lt;br /&gt;(selecting downward from 1 goes to 6)&lt;br /&gt;15 F38F-AD2D Start with up to 30 continues on Options &lt;br /&gt;screen (selecting downward from 0 goes to 3)&lt;br /&gt;16 C286-A70D Infinite lives&lt;br /&gt;17 3CEA-67D8 Infinite continues&lt;br /&gt;18 C236-0DDD No damage taken from punches&lt;br /&gt;19 C238-0FDD No damage taken from jumping attacks, tail &lt;br /&gt;attacks, rushes&lt;br /&gt;20 DF83-64AF Disc power-ups give 1 disc instead of 6 &lt;br /&gt;(handicap)&lt;br /&gt;21 D783-64AF Disc power-ups give 3 discs&lt;br /&gt;22 DC83-64AF Disc power-ups give 10 discs&lt;br /&gt;23 FB83-64AF Disc power-ups give 25 discs&lt;br /&gt;24 DF8E-6D6F Spear power-ups give 1 spear instead of 6&lt;br /&gt;25 D78E-6D6F Spear power-ups give 3 spears&lt;br /&gt;26 DC8E-6D6F Spear power-ups give 10 spears&lt;br /&gt;27 FB8E-6D6F Spear power-ups give 25 spears&lt;br /&gt;28 EDCA-0DD4 Spear and disc power-ups last until end of &lt;br /&gt;level (can't pick up other power-ups)&lt;br /&gt;29 C282-6FDF Rhynth(tm) meat doesn't add to your &lt;br /&gt;maximum health&lt;br /&gt;30 D08A-6F6F Rhynth meat adds 1/2 as much to maximum &lt;br /&gt;health (handicap)&lt;br /&gt;31 FD8A-6F6F Rhynth meat adds 2x as much to maximum &lt;br /&gt;health&lt;br /&gt;32 4D8A-6F6F Rhynth meat adds 4x as much to maximum &lt;br /&gt;health&lt;br /&gt;33 DD82-67DF Rhynth meat adds nothing to your current &lt;br /&gt;health&lt;br /&gt;34 D082-67DF Rhynth meat adds half as much to current &lt;br /&gt;health&lt;br /&gt;35 FD82-67DF  Rhynth meat adds 2x as much to current &lt;br /&gt;health&lt;br /&gt;36 4D82-67DF  Rhynth meat adds 4x as much to current &lt;br /&gt;health&lt;br /&gt;37 C28D-A40F Ptera(tm) meat doesn't heal&lt;br /&gt;38 1D8D-A7AF Blue bottles don't heal at all&lt;br /&gt;39 3C8F-A76F Blue bottles heal 1/2 of your health instead &lt;br /&gt;of 1/4&lt;br /&gt;40 DD84-A4DF Blue bottles heal completely&lt;br /&gt;41 DFB1-A4D7 Light laser can be fired instantly&lt;br /&gt;42 F6B1-A707 Medium laser is fired above 3rd line instead &lt;br /&gt;of 2nd&lt;br /&gt;43 D9B5-ADD7 Medium laser can be fired above 1st line&lt;br /&gt;44 DCB1-A4A7 Medium laser can be fired below 1st line--&lt;br /&gt;eliminates light laser&lt;br /&gt;45 F6B5-AF07 No damage is taken from using heavy laser&lt;br /&gt;46 DFB5-AD67 Heavy laser can be fired above 2nd line--&lt;br /&gt;eliminates medium laser&lt;br /&gt;47 F6B5-AD67 Heavy laser can be fired above 3rd line &lt;br /&gt;(without waiting for bar to change color)&lt;br /&gt;Alien vs Predator, Rhynth and Ptera are trademarks of Twentieth &lt;br /&gt;Century Fox Film Corporation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Amazing Tennis(tm) Game&lt;br /&gt;This popular game is about the closest a video game comes to the feel of real tennis. Improve your player's movement with these handy TEN codes.&lt;br /&gt;TEN&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 EA8B-AFDD + D085-A7DD Faster side-to-side movement&lt;br /&gt;2 EC8B-AFDD + D185-A7DD Even faster side-to-side movement &lt;br /&gt;Amazing Tennis is a trademark of Absolute Entertainment, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Animaniacs(tm) Game&lt;br /&gt;1. DFC8-3D0C Every coin gives you 999 saved slot rotations&lt;br /&gt;2. D4CE-37AC Every second coin gives you 99 continues&lt;br /&gt;3. D9CE-37AC Every slot machine roll gives you 99 continues&lt;br /&gt;4. CBBF-47DA + D6BF-470A + DFBF-476A Super jump and float&lt;br /&gt;Animaniacs is a trademark of Warner Bros.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Arcana(tm) Game&lt;br /&gt;A challenging role-playing game where the skirmishes just keep on comin'. The cardmaster element gives the game a new slant. ARC Code 4, infinite money for items, and Code 8, magic points don't decrease, are vital for handling all those skirmishes.&lt;br /&gt;ARC&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 1D69-AFD0 + 3C69-AF00 Start with 60,000 gold pieces&lt;br /&gt;2 EC69-AFD0 + DD69-AF00 Start with 250 gold pieces&lt;br /&gt;3 C225-0F02 Infinite money for weapons &lt;br /&gt;4 C22A-0402 Infinite money for items&lt;br /&gt;5 C229-640E Infinite money for rooms&lt;br /&gt;6 C22F-A7DE Infinite money for elixir &lt;br /&gt;7 B387-DFF2 Level and statistics for all characters&lt;br /&gt;in group are increased after each   tbattle you win&lt;br /&gt;8 828B-AF2E Magic points don't decrease&lt;br /&gt;Arcana is a trademark of Hal America Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Axelay(tm) Game&lt;br /&gt;A generous selection of useful codes here, from credits to lives and level warps.&lt;br /&gt;AXE&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 D766-D7A7 Start with 1 credit&lt;br /&gt;instead of 5 &lt;br /&gt;2 D066-D7A7 Start with 2 credits&lt;br /&gt;3 D966-D7A7 Start with 3 credits&lt;br /&gt;4 D166-D7A7 Start with 4 credits&lt;br /&gt;5 D666-D7A7 Start with 6 credits&lt;br /&gt;6 DB66-D7A7 Start with 7 credits &lt;br /&gt;7 DC66-D7A7 Start with 8 credits&lt;br /&gt;8 D866-D7A7 Start with 9 credits&lt;br /&gt;9 C2C5-DDDF Infinite credits&lt;br /&gt;10 DF21-AD04 Start with 1 life&lt;br /&gt;instead of 3&lt;br /&gt;11 D421-AD04 Start with 2 lives&lt;br /&gt;12 D921-AD04 Start with 5 lives &lt;br /&gt;13 D521-AD04 Start with 7 lives&lt;br /&gt;14 DB21-AD04 Start with 9 lives&lt;br /&gt;15 DE21-AD04 Start with 15 lives&lt;br /&gt;16 FB21-AD04 Start with 25 lives&lt;br /&gt;17 7421-AD04 Start with 50 lives&lt;br /&gt;18 0821-AD04 Start with 75 lives&lt;br /&gt;19 1721-AD04 Start with 99 lives&lt;br /&gt;20 C2AE-DF6D + C28F-04D7 Infinite lives&lt;br /&gt;21 CBB7-AFA7 + DFB7-A4D7 + DDB7-A407 Start on Stage 2&lt;br /&gt;22 CBB7-AFA7 + D4B7-A4D7 + DDB7-A407 Start on Stage 3&lt;br /&gt;23 CBB7-AFA7 + D7B7-A4D7 + DDB7-A407 Start on Stage 4&lt;br /&gt;24 CBB7-AFA7 + D0B7-A4D7 + DDB7-A407 Start on Stage 5&lt;br /&gt;25 CBB7-AFA7 + D9B7-A4D7 + DDB7-A407 Start on Stage 6&lt;br /&gt;Axelay is a trademark of Konami, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;B.O.B.(tm) Game&lt;br /&gt;BOB&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 3C37-A7D4 Infinite weapons--except for flame&lt;br /&gt;2 DDC0-C770 Maximum weapons on pick up&lt;br /&gt;3 CD61-0D64 Slow down timer&lt;br /&gt;4 7961-0D64 Speed up timer&lt;br /&gt;5 3CC7-3F85 Infinite remotes&lt;br /&gt;Weapon codes:&lt;br /&gt;6 F0A6-1D59 Start with 20 3-way&lt;br /&gt;7 F0A6-1FE9 Start with 20 flame&lt;br /&gt;8 F0A6-1759 Start with 20 rocket&lt;br /&gt;9 F0AB-1DE9 Start with 20 bolt&lt;br /&gt;10 F0AB-1459 Start with 20 wave&lt;br /&gt;DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE &lt;br /&gt;SPECIFIED REMOTE INSTEAD OF THE SPRING REMOTE&lt;br /&gt;11 DDA8-1F89 Start with 3 flash&lt;br /&gt;12 DFA8-1F89 Start with 3 shield&lt;br /&gt;13 D4A8-1F89 Start with 3 umbrella&lt;br /&gt;14 D0A8-1F89 Start with 3 helicopter hat&lt;br /&gt;15 D9A8-1F89 Start with 3 floating bomb&lt;br /&gt;16 D1A8-1479 Start with 6 of selected remote&lt;br /&gt;17 DEA8-1479 Start with 15 of selected remote&lt;br /&gt;18 D666-0DDD Start with 9 lives&lt;br /&gt;19 D966-0DDD Start with 6 lives&lt;br /&gt;20 DD66-0DDD Start with 1 life&lt;br /&gt;21 4A6E-0F0D Infinite lives&lt;br /&gt;B.O.B. is a trademark of Electronic Arts.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ballz(tm) Game&lt;br /&gt;1. CB82-EF0D + D082-EF6D + DD82-EFAD Always fight Kronk&lt;br /&gt;2. CB82-EF0D + D682-EF6D + DD82-EFAD Always fight Boomer&lt;br /&gt;3. CB82-EF0D + DA82-EF6D + DD82-EFAD Always fight Bruiser&lt;br /&gt;4. CB82-EF0D + FD82-EF6D + DD82-EFAD Always fight Turbo&lt;br /&gt;5. CB82-EF0D + F082-EF6D + DD82-EFAD Always fight Tsunami&lt;br /&gt;6. CB82-EF0D + F682-EF6D + DD82-EFAD Always fight Yoko&lt;br /&gt;7. CB82-EF0D + FA82-EF6D + DD82-EFAD Always fight Divine&lt;br /&gt;8. CB82-EF0D + 4D82-EF6D + DD82-EFAD Always fight Crusher&lt;br /&gt;9. DC78-E7AD Start rounds with 10 seconds&lt;br /&gt;10. F078-E7AD Start rounds with 20 seconds&lt;br /&gt;11. F378-E7AD Start rounds with 30 seconds&lt;br /&gt;12. 4678-E7AD Start rounds with 40 seconds&lt;br /&gt;13. 7478-E7AD Start rounds with 50 seconds&lt;br /&gt;14. 7A78-E7AD Start rounds with 60 seconds&lt;br /&gt;15. 0178-E7AD Start rounds with 70 seconds&lt;br /&gt;16. C295-ED64 + C296-E7D4 Infinite time&lt;br /&gt;17. 4EDC-7760 Start with with 1/4 energy&lt;br /&gt;18. 9EDC-7760 Start with with 1/2 energy&lt;br /&gt;19. BEDC-7760 Start with with 3/4 energy&lt;br /&gt;20. CDE8-87AF Death match&lt;br /&gt;Ballz and related names are treademarks of PF Magic, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Batman Forever(tm) Game&lt;br /&gt;1. EE22-C70B Straight low punches are super strong&lt;br /&gt;2. EE20-3D0B Straight high punches are super strong&lt;br /&gt;3. EE29-4F0B Straight low kicks are super strong&lt;br /&gt;4. EE2C-44AB Straight high kicks are super strong&lt;br /&gt;5. EE26-14AC Crouching low punches are super strong&lt;br /&gt;6. EE30-3FA6 Crouching high punches are super strong&lt;br /&gt;7. EE3F-3D06 Crouching low kicks are super strong&lt;br /&gt;8. EE3A-CF06 Crouching high kicks are super strong&lt;br /&gt;9. DD22-C70B Straight low punches do no damage&lt;br /&gt;10. DD20-3D0B Straight high punches do no damage&lt;br /&gt;11. DD29-4F0B Straight low kicks do no damage&lt;br /&gt;12. DD2C-44AB Straight high kicks do no damage&lt;br /&gt;13. DD26-14AC Crouching low punches do no damage&lt;br /&gt;14. DD30-3FA6 Crouching high punches do no damage&lt;br /&gt;15. DD3F-3D06 Crouching low kicks do no damage&lt;br /&gt;16. DD3A-CF06 Crouching high kicks do no damage&lt;br /&gt;17. 4D2C-4D07 + 4DCE-1465 Start with half enrgy after your first life&lt;br /&gt;18. DDB3-47D4 Start with 1 life&lt;br /&gt;19. D4B3-47D4 Start with 3 lives&lt;br /&gt;20. DBB3-47D4 Start with 10 lives&lt;br /&gt;21. F43C-3B10 Play as an Inmate&lt;br /&gt;22. F03C-3B10 Play as a Clown&lt;br /&gt;23. F63C-3B10 Play as Two-Face&lt;br /&gt;24. FC3C-3B10 Play as a Riddler Thug&lt;br /&gt;25. FA3C-3B10 Play as the Muscle Riddler&lt;br /&gt;Batman and related names are trademarks of DC Comics.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Batman Returns(tm) Game&lt;br /&gt;Help Batman(tm) defeat the Penguin(tm) and Catwoman(tm). Kick, punch, jump and even drive your way through this challenging, super-popular game. Pick RETURN Code 2 for infinite lives. Mix it with Code 5, which will protect you. Experts, try Codes 20 and 21, and some blows will do less damage.&lt;br /&gt;RETURN&lt;br /&gt;CODE KEY IN . . .  EFFECT . . . &lt;br /&gt;1 DB68-4F00 Start with 9 lives instead of 3&lt;br /&gt;2 C9A5-1764 Infinite lives (only 3/4 view levels)&lt;br /&gt;3 D16F-4464 + D1C0-4DD7 Start with 6 test tubes&lt;br /&gt;4 DB6F-4464 +  DBC0-4DD7 Start with 9 test tubes&lt;br /&gt;5 C9A7-C404 Protection from some hazards&lt;br /&gt;6 DDAE-3707 Cape sweep uses up no energy&lt;br /&gt;7 DD2F-4FAD Spear gun uses up no energy&lt;br /&gt;8 FDAE-3707 Cape sweep uses up more energy &lt;br /&gt;9 FD2F-4FAD Spear gun uses up more energy&lt;br /&gt;10 DD2E-3D6B Maximum energy from hearts&lt;br /&gt;11 F9CF-4F05 Cape sweep does more damage&lt;br /&gt;12 F9CD-4705 Normal punch does more damage&lt;br /&gt;13 F9CD-4765 Normal knee does more damage &lt;br /&gt;14 F9CF-4D05 + F9CF-4DD5 Jump kick does more damage&lt;br /&gt;15 7DCF-4F05 Cape sweep does mega-damage&lt;br /&gt;16 7DCD-4705 Normal punch does mega-damage&lt;br /&gt;17 7DCD-4765 Normal knee does mega-damage&lt;br /&gt;18 7DCF-4D05 +7DCF-4DD5 Jump kick does mega-damage&lt;br /&gt;19 D4CF-4F05 Cape sweep does less damage&lt;br /&gt;20 D4CD-4705 Normal punch does less damage&lt;br /&gt;21 D4CD-4765 Normal knee does less damage&lt;br /&gt;22 D4CF-4D05 + D4CF-4DD5 Jump kick does less damage&lt;br /&gt;Batman Returns, Batman, Penguin and Catwoman are trademarks of DC Comics Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Battle Clash(tm) Game&lt;br /&gt;You fight gigantic robots that fight back at you in this Superscope(tm) shooter that makes you feel like you're really in the action. CLASH Code 1 gives you protection, while Code 4 keeps your weapon charged. Note: Enter the codes with the number 1 controller connected as usual. Then press Start on the controller.&lt;br /&gt;CLASH&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 C234-3FD3 Protection from most enemy attacks&lt;br /&gt;2 D9A9-1DA7 Weapon charges faster&lt;br /&gt;3 FDA9-1DA7 Weapon charges much faster&lt;br /&gt;4 1DAA-3FAF Once charged, weapon always stays charged&lt;br /&gt;5 33EE-3D1F Start in Cairo instead of New Yor&lt;br /&gt;6 CBAB-CDA0 + DDAB-CF00 + DDAB-CFD0 Fight Garam(tm) at New Yor&lt;br /&gt;7 CBAB-CDA0 + DDAB-CF00 + DFAB-CFD0 Fight Scarab(tm) at Cairo&lt;br /&gt;8 CBAB-CDA0 + DDAB-CF00 + D4AB-CFD0 Fight Lorca(tm) at London&lt;br /&gt;9 CBAB-CDA0 + DDAB-CF00 + D7AB-CFD0 Fight Artemis(tm) at Andes&lt;br /&gt;10 CBAB-CDA0 + DDAB-CF00 + D0AB-CFD0 Fight Schneider(tm) at Kyoto&lt;br /&gt;11 CBAB-CDA0 + DDAB-CF00 + D9AB-CFD0 Fight Ivan(tm) at Oceania&lt;br /&gt;12 CBAB-CDA0 + DDAB-CF00 + D1AB-CFD0 Fight Valius(tm) at Babel&lt;br /&gt;13 CBAB-CDA0 + DDAB-CF00 + D5AB-CFD0 Fight Baron(tm) at Moonbase Luna&lt;br /&gt;14 CBAB-CDA0 + DDAB-CF00 + D6AB-CFD0 Fight Thanatos(tm) at last stage&lt;br /&gt;Battle Clash, Superscope 6, Garam, Scarab, Lorca, Artemis, Schneider, Ivan, Valius, Baron and Thanatos are trademarks of Nintendo of America Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Battletoads in Battlemaniacs(tm) Game&lt;br /&gt;TOADIAC&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DF6D-0D0D Start with 2 lives&lt;br /&gt;2 D96D-0D0D Start with 6 lives&lt;br /&gt;3 DB6D-0D0D Start with 10 lives&lt;br /&gt;4 8986-CF01 Infinite lives--both players--EXCEPT LEVEL &lt;br /&gt;2, DOESN'T WORK ON FALLING&lt;br /&gt;5 8026-CD08 Infinite lives when falling&lt;br /&gt;6 DD6D-04AD Start with 0 continues&lt;br /&gt;7 D96D-04AD Start with 5 continues&lt;br /&gt;8 DB6D-04AD Start with 9 continues&lt;br /&gt;WITH CODES 9 AND 10, YOU MAY CONTINUE WITH VARIOUS NUMBERS &lt;br /&gt;OF LIVES&lt;br /&gt;9 C96A-346F Infinite continues--player 1&lt;br /&gt;10 C96B-34DF Infinite continues--player 2&lt;br /&gt;11 6D20-34A8 After getting hurt, for a while enemies won't &lt;br /&gt;attack and you're invisible&lt;br /&gt;12 8280-4DD9 Take less damage from hits&lt;br /&gt;13 82A7-3FAF Protection against most strength level 1 hits&lt;br /&gt;14 8982-CFD1 Protection against most strength level 2 &lt;br /&gt;hazards&lt;br /&gt;Battletoads in Battlemaniacs is a trademark of Rare Ltd.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Battletoads/Double Dragon(tm) Game&lt;br /&gt;1 DF60-D76D Start with 2 lives&lt;br /&gt;2 DB60-D76D Start with 10 lives&lt;br /&gt;3 DE6E-1466 Enemies have less energy&lt;br /&gt;4 40B8-04AF Infinite lives&lt;br /&gt;5 DD65-DD0D + CB66-D46D + DF66-D4AD Start on level 2 with &lt;br /&gt;11 lives&lt;br /&gt;6 DD65-DD0D + CB66-D46D + D466-D4AD Start on level 3 with &lt;br /&gt;11 lives&lt;br /&gt;7 DD65-DD0D + CB66-D46D + D766-D4AD Start on level 4 with &lt;br /&gt;11 lives&lt;br /&gt;8 DD65-DD0D + CB66-D46D + D066-D4AD Start on level 5 with &lt;br /&gt;11 lives&lt;br /&gt;9 DD65-DD0D + CB66-D46D + D966-D4AD Start on level 6 with &lt;br /&gt;11 lives&lt;br /&gt;10 4EB7-1DD6 Abobo(tm) has less energy&lt;br /&gt;11 4EB3-C4DB Big Blag(tm) has less energy&lt;br /&gt;12 D7BA-3FA8 Roper(tm) has less energy&lt;br /&gt;13 D7C5-3F66 Robo-Manus(tm) has less energy&lt;br /&gt;Battletoads/Double Dragon, Abobo, Big Blag, Roper and Robo-Manus &lt;br /&gt;are trademarks of Rare Ltd. or Technos Japan Corporation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bazooka Blitzkrieg(tm) Game&lt;br /&gt;BAZOO&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 D9AC-1706 Fewer missiles picked up&lt;br /&gt;2 F0AC-1706 More missiles picked up&lt;br /&gt;3 DCAB-14A6 + DCAB-17A6 Only 10 missiles picked up--SET &lt;br /&gt;MISSILES TO 10&lt;br /&gt;4 F3AB-14A6 + F3AB-17A6 30 missiles allowed&lt;br /&gt;5 4AB5-3DAF Immune to most damage&lt;br /&gt;6 D4AF-1406 Less energy picked up from 'L' pods&lt;br /&gt;7 DCAF-1406 More energy picked up from 'L' pods&lt;br /&gt;8 4EAF-1406 A lot more energy picked up from 'L' pods&lt;br /&gt;Bazooka Blitzkrieg is a trademark of Bandai America, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Beavis and Butthead(tm) Game&lt;br /&gt;1 D16C-0D0D Start with half energy--1st life&lt;br /&gt;2 D161-AF0D Start with half energy--after 1st life&lt;br /&gt;3 C22C-AF08 Almost infinite energy&lt;br /&gt;4 7DA8-C7DC Gun power-ups worth 30&lt;br /&gt;5 D9A8-C7DC Gun power-ups worth 5&lt;br /&gt;7 C267-A70D Infinite lives&lt;br /&gt;8 DF6C-040D Start with 2 life&lt;br /&gt;9 D76C-040D Start with 4 lives&lt;br /&gt;10 DB6C-040D Start with 10 lives&lt;br /&gt;11 82EA-A4D1 1 hit and you're invincible&lt;br /&gt;12 DDEA-AFA1 + DDA0-04A8 Everyone is invincible--including &lt;br /&gt;enemies&lt;br /&gt;Beavis and Butthead is a trademark of Viacom International Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Best of the Best(tm) Game&lt;br /&gt;We've got some awesome codes to help you on your way to the ultimate accolade as the Best of the Best(tm). Use BEST Code 1 and any of Codes 9 thru 12 and no one will be able to stop you!&lt;br /&gt;BEST&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 828D-D409 Infinite special moves&lt;br /&gt;2 DFC3-6D69 Start with 1 special move&lt;br /&gt;3 D6C3-6D69 Start with 8 special moves &lt;br /&gt;4 BAC3-6F69 No special moves for player 2&lt;br /&gt;DON'T USE CODE 5 WITH CODES 2 OR 3&lt;br /&gt;5 D4C3-0DAD Player 1 can play with any boxer--CAN'T &lt;br /&gt;USE SPECIAL MOVES OR GET PASSWORD &lt;br /&gt;6 DCC3-0FDD Less strength&lt;br /&gt;7 DCC3-0F0D Less resistance&lt;br /&gt;8 DCC3-0F6D Less reflexes&lt;br /&gt;9 74C3-0FDD More strength&lt;br /&gt;10 74C3-0F0D More resistance  &lt;br /&gt;11 74C3-0F6D More reflexes&lt;br /&gt;12 D68F-AD65 Almost infinite energy&lt;br /&gt;Best of the Best is a trademark of Loriciel S.A.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bill Laimbeer's Combat Basketball(tm) Game&lt;br /&gt;It's futuristic warfare on the court! BILL Codes 13 and 14 can be combined to assemble the best team possible. For Codes 14 and 15, you actually gain half of the value of the player you traded away.&lt;br /&gt;BILL&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 76BF-A4AF 2-point shots worth 3, 3-point &lt;br /&gt;shots worth 4&lt;br /&gt;2 1BBF-A7DF + DFBF-A70F All shots worth 1 point&lt;br /&gt;3 1BBF-A7DF + D7BF-A70F All shots worth 3 points&lt;br /&gt;4 1BBF-A7DF + D0BF-A70F All shots worth 4 points&lt;br /&gt;5 1BBF-A7DF + D9BF-A70F All shots worth 5 points&lt;br /&gt;6 1BBF-A7DF + D1BF-A70F All shots worth 6 points&lt;br /&gt;7 DDB4-67DF Each half is 0:30 instead of 1:30&lt;br /&gt;8 D4B4-67DF Each half is 2:30&lt;br /&gt;9 D7B4-67DF Each half is 3:30&lt;br /&gt;10 D0B4-67DF Each half is 4:30&lt;br /&gt;11 EEC5-6F16 Start with $65,296 instead of $10,000&lt;br /&gt;12 6DC5-64C6 Start with $8,398,608 &lt;br /&gt;13 EEC5-64C6 Start with $16,721,680&lt;br /&gt;14 C2BE-6D4B + C2BE-644B No money is deducted from your total when you trade a player (but you must have enough money to make the trade)&lt;br /&gt;15 C2BE-6D4B + C2BE-644B + 6DBE-AD4B Trade players for free&lt;br /&gt;16 DDB7-67DF Timer continues to count when it is &lt;br /&gt;normally stopped (time-out by pressing START) &lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;Bill Laimbeer's Combat Basketball is a trademark of Hudson Soft USA, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;BlaZeon(tm) Game&lt;br /&gt;This game's a shooter, in which you are part of a group of freedom fighters trying to defeat the Imperial Earth army. You actually get to control the enemy ships. It takes a sure hand to master. Try BLAZ Code 1 for infinite lives. Note that the game never really ends (no phone calls, please; it's supposed to be like that).&lt;br /&gt;BLAZ&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 C2B4-D4DD + C2BD-64AD Infinite lives&lt;br /&gt;2 DD6E-6707 Start with 1 ship&lt;br /&gt;3 DF6E-6707 Start with 2 ships&lt;br /&gt;4 D76E-6707 Start with 4 ships&lt;br /&gt;5 D06E-6707 Start with 5 ships&lt;br /&gt;6 D16E-6707 Start with 7 ships&lt;br /&gt;7 DB6E-6707 Start with 10 ships&lt;br /&gt;8 FB6E-6707 Start with 26 ships&lt;br /&gt;9 DF6D-6D07 Start on Stage 2&lt;br /&gt;10 D46D-6D07 Start on Stage 3&lt;br /&gt;11 D76D-6D07 Start on Stage 4&lt;br /&gt;12 D06D-6D07 Start on Stage 5&lt;br /&gt;13 C2C7-D7A7 Mars has infinite atomic shields&lt;br /&gt;14 C2C3-DF67 Neptune has infinite hyper bombs&lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;BlaZeon is a trademark of Atlus Software, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Boxing Legends of the Ring(tm) Game&lt;br /&gt;RING&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DF8D-CDA7 Each round is 1 minute&lt;br /&gt;2 D48D-CDA7 Each round is 2 minutes&lt;br /&gt;FOR CODES 3 THRU 5, IGNORE GAME TIMER&lt;br /&gt;3 D08D-CDA7 Each round is 4 minutes&lt;br /&gt;4 D98D-CDA7 Each round is 5 minutes&lt;br /&gt;5 D18D-CDA7 Each round is 6 minutes&lt;br /&gt;6 C2BA-A7A7 Infinite time per round (must get knockout)--&lt;br /&gt;MAY HAVE TO TURN OFF EFFECTS UNTIL AFTER RING ANNOUNCEMENTS&lt;br /&gt;7 338F-C7A4 Start on round 5&lt;br /&gt;8 A38F-C7A4 Start on round 12&lt;br /&gt;9 DD87-C4D4 Both fighters start with no super punches&lt;br /&gt;10 D487-C4D4 Both fighters start with 2 super punches&lt;br /&gt;11 D787-C4D4 Both fighters start with 3 super punches&lt;br /&gt;12 C26D-3F05 Infinite super punches for player 1&lt;br /&gt;13 C260-C4A9 Infinite super punches for player 2 or &lt;br /&gt;computer&lt;br /&gt;FOR CODES 14 THRU 21, IGNORE PUNCH METER GRAPHICS&lt;br /&gt;14 6DEE-CF4E Create a stronger left jab&lt;br /&gt;15 6DEE-CFCE Create a stronger left hook body&lt;br /&gt;16 6DEE-C44E Create a stronger left hook head&lt;br /&gt;17 6DEE-C4CE Create a stronger left uppercut&lt;br /&gt;18 6DEE-C74E Create a stronger right cross body&lt;br /&gt;19 6DEE-C7CE Create a stronger right cross head&lt;br /&gt;20 6DED-3D4E Create a stronger right uppercut&lt;br /&gt;21 DD2B-17D9 + C229-C4D9 Infinite strength beads&lt;br /&gt;Boxing Legends of the Ring is a trademark of Electro Brain Corp.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bram Stoker's Dracula(tm) Game&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 C263-0F2F Infinite energy&lt;br /&gt;2 3CC2-6F6D Turbo walking&lt;br /&gt;3 C927-D762 Infinite missile weapon&lt;br /&gt;4 6D68-DFFF 1 hit kills all enemies--EXCEPT BOSSES&lt;br /&gt;5 4AA8-64D4 Freeze most ground enemies&lt;br /&gt;6 4AAB-6F64 Freeze most aerial enemies&lt;br /&gt;Bram Stoker's Dracula is a trademark of Columbia Pictures &lt;br /&gt;Industries Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Breath of Fire(tm) Game&lt;br /&gt;1 D9BF-CD69 Create a new character that starts at level 5&lt;br /&gt;2 BBBF-CFD9 Create a new character that starts with 153 &lt;br /&gt;max H.P.&lt;br /&gt;3 BBBF-CF69 Create a new character that starts with 153 &lt;br /&gt;H.P.&lt;br /&gt;4 F0BF-C4D9 Create a new character that starts with 20 &lt;br /&gt;max A.P.&lt;br /&gt;5 F0BF-C469 Create a new character that starts with 20 &lt;br /&gt;A.P.&lt;br /&gt;6 F1B4-CD09 Create a new character that starts with INT. &lt;br /&gt;at 22&lt;br /&gt;7 F1B4-CD69 Create a new character that starts with &lt;br /&gt;Agility at 22&lt;br /&gt;8 46B4-CFD9 Create a new character that starts with Fate &lt;br /&gt;at 40&lt;br /&gt;9 74BF-C7A9 Create a new character that starts with &lt;br /&gt;strength at 50&lt;br /&gt;10 74B4-CDD9 Create a new character that starts with &lt;br /&gt;Vigor at 50&lt;br /&gt;Breath of Fire is a Trademark of Capcom Co. Ltd.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Breath of Fire 2(tm) Game&lt;br /&gt;1. 46DA-87D4 Main character is different&lt;br /&gt;2. 45DA-87D4 Main character is different&lt;br /&gt;3. FDDA-87D4 Main character is different&lt;br /&gt;4. F4DA-87D4 Main character is different&lt;br /&gt;5. F0DA-87D4 Main character is different&lt;br /&gt;6. 74DA-8F64 Start with 50 HP&lt;br /&gt;7. 10DA-8F64 Start with 100 HP&lt;br /&gt;8. B1DA-8F64 Start with 150 HP&lt;br /&gt;9. ECDA-8F64 Start with 250 HP&lt;br /&gt;10. DFDA-8FA4 + E0DA-8F64 Start with 500 HP&lt;br /&gt;11. D4DA-8FA4 + 33DA-8F64 Start with 750 HP&lt;br /&gt;12. FEDA-8FA4 Start with a lot of HP &lt;br /&gt;13. 74DA-8464 Start with 50 AP&lt;br /&gt;14. 10DA-8464 Start with 100 AP&lt;br /&gt;15. B1DA-8464 Start with 150 AP&lt;br /&gt;16. ECDA-8464 Start with 250 AP&lt;br /&gt;17. DFDA-84A4 + E0DA-8464 Start with 500 AP&lt;br /&gt;18. D4DA-84A4 + 33DA-8464 Start with 750 AP&lt;br /&gt;19. FEDA-84A4 Start with a lot of AP&lt;br /&gt;20. DDDA-8704 Start with 0 strength&lt;br /&gt;21. EEDA-8704 Start with MEGA strength&lt;br /&gt;22. DDDA-8764 Start with 0 stamina&lt;br /&gt;23. EEDA-8764 Start with MEGA stamina&lt;br /&gt;24. DDDA-87A4 Start with 0 agility&lt;br /&gt;25. EEDA-87A4 Start with MEGA agility&lt;br /&gt;26. DDD3-84D4 Start with 0 wisdom&lt;br /&gt;27. EED3-84D4 Start with MEGA wisdom&lt;br /&gt;28. DDD3-8404 Start with 0 luck&lt;br /&gt;29. EED3-8404 Start with MEGA luck&lt;br /&gt;30. EED3-87D4 Start with MEGA experience points&lt;br /&gt;31. C9FA-EFA6 Infinite HP in battle scenes&lt;br /&gt;Breath of Fire 2 is a trademark of Capcom Co., Ltd.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bubsy(tm) Game&lt;br /&gt;The Woolies(tm) are out to take all our wool, and it's up to Bubsy(tm) and you to stop their evil &lt;br /&gt;thievery. But fear not, for with Game Genie(tm) you can easily defeat their sinister plot. Try BUB Codes 2 and 32 for infinite lives and higher jumping ability. Or, if you think you're a hotshot bobcat, try Code 3 to start with only one life.&lt;br /&gt;BUB&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 766C-1766 Numbered t-shirts worth one more&lt;br /&gt;2 DDB1-175C Infinite lives&lt;br /&gt;3 DD34-4D6D Start with 1 life&lt;br /&gt;4 D034-4D6D Start with 5 lives&lt;br /&gt;5 4034-4D6D Start with 25 lives&lt;br /&gt;6 9D34-4D6D Start with 50 lives&lt;br /&gt;7 5934-4D6D Start with 75 lives&lt;br /&gt;8 DD60-1FD6 Each yarn ball worth 0&lt;br /&gt;9 D960-1FD6 Each yarn ball worth 5&lt;br /&gt;10 FD60-1FD6 Each yarn ball worth 10&lt;br /&gt;11 DD69-4F6C Crate of yarn holds 0 instead of 25 &lt;br /&gt;12 9D69-4F6C Crate of yarn holds 50&lt;br /&gt;13 5969-4F6C Crate of yarn holds 75&lt;br /&gt;14 BB69-4F6C Crate of yarn holds 99&lt;br /&gt;15 DF6D-472A Start on chapter 2&lt;br /&gt;16 D46D-472A Start on chapter 3&lt;br /&gt;17 D76D-472A Start on chapter 4&lt;br /&gt;18 D06D-472A Start on chapter 5&lt;br /&gt;19 D96D-472A Start on chapter 6&lt;br /&gt;20 D16D-472A Start on chapter 7&lt;br /&gt;21 D66D-472A Start on chapter 8&lt;br /&gt;22 DC6D-472A Start on chapter 9&lt;br /&gt;23 DA6D-472A Start on chapter 10&lt;br /&gt;24 D26D-472A Start on chapter 11&lt;br /&gt;25 D36D-472A Start on chapter 12&lt;br /&gt;26 DE6D-472A Start on chapter 13&lt;br /&gt;27 FD6D-472A Start on chapter 14&lt;br /&gt;28 FF6D-472A Start on Chapter 15&lt;br /&gt;29 F46D-472A Start on Chapter 16&lt;br /&gt;30 946B-1D8B Bogus jump&lt;br /&gt;31 716B-1D8B Super jump&lt;br /&gt;32 436B-1D8B Mega-jump&lt;br /&gt;33 DDB4-3404 Infinite time&lt;br /&gt;Bubsy and Woolies are trademarks of Accolade Inc.&lt;br /&gt;Game Genie is a trademark of Lewis Galoob Toys, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Bugs Bunny in Rabbit Rampage(tm) Game&lt;br /&gt;1 C28C-4FAF Infinite energy&lt;br /&gt;2 DC60-CD0D Start and continue with 10 lives&lt;br /&gt;3 D460-CD0D Start and continue with 2 lives&lt;br /&gt;4 DDA3-3D07 Infinite lives&lt;br /&gt;5 A38C-4FAF Take minimal damage&lt;br /&gt;6 DD88-476F Full energy from carrots&lt;br /&gt;7 F0B4-1404 Moon-jumping Bugs(tm)&lt;br /&gt;8 0DB4-1404 + E0B7-1DD4 Super jumping Bugs&lt;br /&gt;Bugs Bunny in Rabbit Rampage and Bugs are trademarks of Warner &lt;br /&gt;Bros.&lt;br /&gt;&lt;br /&gt;&lt;div id='vu_ytplayer_vjVQa1PpcFPQQ4uvuKOK8PcCbVFm8lqOBlqdENpBal4='&gt;&lt;a href='http://www.youtube.com/browse'&gt;Watch the latest videos on YouTube.com&lt;/a&gt;&lt;/div&gt;&lt;script type='text/javascript' src='http://www.youtube.com/watch_custom_player?id=vjVQa1PpcFPQQ4uvuKOK8PcCbVFm8lqOBlqdENpBal4='&gt;&lt;/script&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Castlevania Dracula X(tm) Game&lt;br /&gt;1. C96D-17FF Infinite energy&lt;br /&gt;2. 4D21-1707 Start with half energy&lt;br /&gt;3. F421-1707 Start with 1/4 energy&lt;br /&gt;4. 7D21-1707 Start with 3/4 energy&lt;br /&gt;5. DD29-1763 Small hearts worth 0&lt;br /&gt;6. FD29-1763 Small hearts worth 10&lt;br /&gt;7. 4929-1763 Small hearts worth 25&lt;br /&gt;8. C9A6-3D94 Item Crash doesnÍt use hearts&lt;br /&gt;9. 6D81-170F Start with 99 hearts&lt;br /&gt;10. 9D81-170F Start with 50 hearts&lt;br /&gt;11. 4981-170F Start with 25 hearts&lt;br /&gt;12. DD85-1D6F Start with 1 life&lt;br /&gt;13. DB85-1D6F Start with 10 lives&lt;br /&gt;14. 4085-1D6F Start with 25 lives&lt;br /&gt;15. 0B85-1D6F Start with 50 lives&lt;br /&gt;16. BB85-1D6F Start with 99 lives&lt;br /&gt;17. C9AF-47A7 Infnite lives&lt;br /&gt;18. 49A4-44D7 Start with 25 hearts after you die&lt;br /&gt;19. 9DA4-44D7 Start with 50 hearts after you die&lt;br /&gt;20. BBA4-44D7 Start with 99 hearts after you die &lt;br /&gt;21. DD6F-CFBF No Invincibility after gettting hit&lt;br /&gt;22. EE6F-CFBF More invincibility after getting hit&lt;br /&gt;23. C969-CD2D 1 hit and youÍre invincible&lt;br /&gt;Casltlevania Dracula X is a trademark of Konomi (America) Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Chessmaster(tm) Game&lt;br /&gt;Chess is of course one of the world's greatest and most ancient games. (Yes, it came out even before the first video game). Add a new twist with CHESS Code 6.&lt;br /&gt;CHESS&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 C9C7-D76F White player's timer is stopped&lt;br /&gt;2 C9C9-DFDF Black player's timer is stopped&lt;br /&gt;3 56C4-D46F Timers count 2x as slow&lt;br /&gt;4 80C4-D46F Timers count 3x times as slow&lt;br /&gt;5 F3C4-D46F Timers count 2x as fast&lt;br /&gt;6 F0C4-D46F Timers count 3x times as fast&lt;br /&gt;Chessmaster is a trademark of The Software Toolworks, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Chester Cheetah: Too Cool to Fool(tm) Game&lt;br /&gt;You're the coolest dude on the block, but you've been caged and your wheels are history. It's time to get your claws out and get back in the driver's seat. It's not easy bein' cheesy!&lt;br /&gt;CHEST&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 3CBF-0D69 Infinite life points&lt;br /&gt;2 D469-DFD9 Start with 2 life points&lt;br /&gt;3 DD69-DFD9 Start with 0 life points&lt;br /&gt;4 D965-D7DB Badges worth 5&lt;br /&gt;5 4965-D7DB Badges worth 25 &lt;br /&gt;6 9D65-D7DB Badges worth 50&lt;br /&gt;7 A26F-04D4 Infinite credits &lt;br /&gt;8 3C60-04D9 Invincibility (Chester(tm) blinks)--you may freeze if you get the guitar and fall in water (have to reset)&lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Chrono Trigger(tm) Game&lt;br /&gt;EEDD-7F5D Start with a higher max. HP&lt;br /&gt;63DD-745D Start with a higher max. MP&lt;br /&gt;BDDD-74ED Start with max. power&lt;br /&gt;BDDD-777D Start with max. stamina&lt;br /&gt;BDDD-775D Start with max. speed&lt;br /&gt;BDDD-778D Start with max. magic&lt;br /&gt;BDDD-77ED Start with max. hit ratio&lt;br /&gt;BDDF-7D7D Start with max. evade&lt;br /&gt;BDDF-7D5D Start with max. magic defense&lt;br /&gt;Chrono Trigger is a trademark of Squaresoft&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Clay Fighter(tm) Game&lt;br /&gt;1 6280-DD6F Enable Blob's Bomb(tm) move (away, &lt;br /&gt;away+down, down, towards+down, towards, punch)&lt;br /&gt;FOR "ALWAYS FIGHT" CODES, YOU MUST CONTINUE AFTER EACH MATCH &lt;br /&gt;WHETHER YOU WIN OR LOSE&lt;br /&gt;2 DD4A-8548 + DD9C-E53E Always fight Bad Mr. Frosty(tm) &lt;br /&gt;after 1st match&lt;br /&gt;3 DD4A-8548 + DF9C-E53E Always fight Taffy(tm) after 1st &lt;br /&gt;match&lt;br /&gt;4 DD4A-8548 + D49C-E53E Always fight Tiny(tm) after 1st &lt;br /&gt;match&lt;br /&gt;5 DD4A-8548 + D79C-E53E Always fight The Blob(tm) after &lt;br /&gt;1st match&lt;br /&gt;6 DD4A-8548 + D09C-E53E Always fight Blue Suede Goo(tm) &lt;br /&gt;after 1st match&lt;br /&gt;7 DD4A-8548 + D99C-E53E Always fight Ickybod Clay(tm) &lt;br /&gt;after 1st match&lt;br /&gt;8 DD4A-8548 + D19C-E53E Always fight Helga(tm) after 1st &lt;br /&gt;match&lt;br /&gt;9 DD4A-8548 + D59C-E53E Always fight Bonker(tm) after 1st &lt;br /&gt;match&lt;br /&gt;10 DD4A-8548 + D69C-E53E Always fight N. Boss(tm) after &lt;br /&gt;1st match&lt;br /&gt;11 FDF7-E5CE Start with 1/6 health--1st round&lt;br /&gt;12 4DF7-E5CE Start with 1/3 health--1st round&lt;br /&gt;13 7DF7-E5CE Start with 1/2 health--1st round&lt;br /&gt;14 0DF7-E5CE Start with 2/3 health--1st round&lt;br /&gt;15 9DF7-E5CE Start with 5/6 health--1st round&lt;br /&gt;16 FD4A-E01C Start with 1/6 health--2nd and later rounds&lt;br /&gt;17 4D4A-E01C Start with 1/3 health--2nd and later rounds&lt;br /&gt;18 7D4A-E01C Start with 1/2 health--2nd and later rounds&lt;br /&gt;19 0D4A-E01C Start with 2/3 health--2nd and later rounds&lt;br /&gt;20 9D4A-E01C Start with 5/6 health--2nd and later rounds&lt;br /&gt;TO MAKE CODES 21 THRU 76 INTO "DO NO DAMAGE" CODES, CHANGE &lt;br /&gt;EACH "7D" TO "DD" (MAY NOT WORK RIGHT IN EVERY CASE)&lt;br /&gt;Bad Mr. Frosty Codes:&lt;br /&gt;21 7D46-E1C2 + 7D46-E132 + 7D46-E542 + 7D46-E512 + 7D46-&lt;br /&gt;E5C2 Bad Mr. Frosty's Brutal Punches do more damage&lt;br /&gt;22 7D46-E532 + 7D4B-E042 + 7D4B-E012 + 7D4B-E0C2 + 7D4B-&lt;br /&gt;E032 Bad Mr. Frosty's Medium Punches do more damage&lt;br /&gt;23 7D4B-E942 + 7D4B-E912 + 7D4B-E9C2 + 7D4B-E932 + 7D4B-&lt;br /&gt;E142 Bad Mr. Frosty's Quick Punches do more damage&lt;br /&gt;24 7D4B-E112 + 7D4B-E1C2 + 7D4B-E132 + 7D4B-E542 + 7D4B-&lt;br /&gt;E512 Bad Mr. Frosty's Brutal Kicks do more damage&lt;br /&gt;25 7D4B-E5C2 + 7D4B-E532 + 7D4C-E042 + 7D4C-E012 + 7D4C-&lt;br /&gt;E0C2 Bad Mr. Frosty's Medium Kicks do more damage&lt;br /&gt;26 7D4C-E032 + 7D4C-E942 + 7D4C-E912 + 7D4C-E9C2 + 7D4C-&lt;br /&gt;E932 Bad Mr. Frosty's Quick Kicks do more damage&lt;br /&gt;27 7D4C-E142 Bad Mr. Frosty's Snow Ball (all punches) does &lt;br /&gt;more damage&lt;br /&gt;Taffy(tm) Codes:&lt;br /&gt;28 7D48-E0C2 + 7D48-E032 + 7D48-E942 + 7D48-E912 + 7D48-&lt;br /&gt;E9C2 Taffy's Brutal Punches do more damage&lt;br /&gt;29 7D48-E932 + 7D48-E142 + 7D48-E112 + 7D48-E1C2 + 7D48-&lt;br /&gt;E132 Taffy's Medium Punches do more damage&lt;br /&gt;30 7D48-E542 + 7D48-E512 + 7D48-E5C2 + 7D48-E532 + 7D4A-&lt;br /&gt;E042 Taffy's Quick Punches do more damage&lt;br /&gt;31 7D4A-E012 +7D4A-E0C2 + 7D4A-E032 + 7D4A-E942 + 7D4A-&lt;br /&gt;E912 Taffy's Brutal Kicks do more damage&lt;br /&gt;32 7D4A-E9C2 + 7D4A-E932 + 7D4A-E142 + 7D4A-E112 + 7D4A-&lt;br /&gt;E1C2 Taffy's Medium kick does more damage&lt;br /&gt;33 7D4A-E132 + 7D4A-E542 + 7D4A-7513 + 7D4A-E5C2 + 7D4A-&lt;br /&gt;E532 Taffy's Quick Kicks do more damage--NOT IN CROUCH&lt;br /&gt;34 7D42-E912 Taffy's Whack (all punches) does more &lt;br /&gt;damage&lt;br /&gt;35 7D42-E9C2 Taffy's Whack (all kicks) does more damage&lt;br /&gt;Tiny(tm) Codes:&lt;br /&gt;36 7D42-E1C2 + 7D42-E132 +7D42-E542 + 7D42-E512 + 7D42-&lt;br /&gt;E5C2 Tiny's Brutal Punches do more damage&lt;br /&gt;37 7D42-E532 + 7D43-E042 + 7D43-E012 + 7D43-E0C2 + 7D43-&lt;br /&gt;E032 Tiny's Medium Punches do more damage&lt;br /&gt;38 7D43-E942 + 7D43-E912 + 7D43-E9C2 + 7D43-E932 +7D43-&lt;br /&gt;E142 Tiny's Quick Punches do more damage&lt;br /&gt;39 7D43-E112 + 7D43-E1C2 + 7D43-E132 + 7D43-E542 + 7D43-&lt;br /&gt;E512 Tiny's Brutal Kicks do more damage&lt;br /&gt;40 7D43-E5C2 + 7D43-E532 + 7D4E-E042 + 7D4E-E012 + 7D4E-&lt;br /&gt;E0C2 Tiny's Medium Kicks do more damage&lt;br /&gt;41 7D4E-E032 + 7D4E-E942 + 7D4E-E912 + 7D4E-E9C2 + 7D4E-&lt;br /&gt;E932 Tiny's Quick Kicks do more damage&lt;br /&gt;42 7D4E-E142 Tiny's Medicine Ball Does more damage&lt;br /&gt;43 7D4E-E512  Tiny's Sucker Punch does more damage&lt;br /&gt;Blob(tm) Codes:&lt;br /&gt;44 7D4D-70C3 + 7D4D-7033 + 7D4D-7943 + 7D4D-7913 + 7D4D-&lt;br /&gt;79C3 Blob's Brutal Punches do more damage&lt;br /&gt;45 7D4D-7933 + 7D4D-7143 + 7D4D-7113 + 7D4D-71C3 + 7D4D-&lt;br /&gt;7133 Blob's Medium Punches do more damage&lt;br /&gt;46 7D4D-7543 + 7D4D-7513 + 7D4D-75C3 + 7D4D-7533 + 7D4F-&lt;br /&gt;7043 Blob's Quick Punches do more damage&lt;br /&gt;47 7D4F-7013 + 7D4F-70C3 + 7D4F-7033 + 7D4F-7943 +7D4F-&lt;br /&gt;7913 Blob's Brutal kick does more damage&lt;br /&gt;48 7D4F-79C3 + 7D4F-7933 + 7D4F-7143 + 7D4F-7113 +7D4F-&lt;br /&gt;71C3 Blob's Medium Kicks do more damage&lt;br /&gt;49 7D4F-7133 + 7D4F-7543 + 7D4F-7513 + 7D4F-75C3 +7D4F-&lt;br /&gt;7533 Blob's Quick Kicks do more damage&lt;br /&gt;Blue Suede Goo(tm) Codes:&lt;br /&gt;50 7D44-71C3 + 7D44-7133 + 7D44-7543 + 7D44-7513 + 7D44-&lt;br /&gt;75C3 Blue Suede Goo's Brutal Punches do more damage&lt;br /&gt;51 7D44-7533 + 7D47-7043 + 7D47-7013 + 7D47-70C3 + 7D47-&lt;br /&gt;7033 Blue Suede Goo's Medium Punches do more damage&lt;br /&gt;52 7D47-7943 + 7D47-7913 + 7D47-79C3 + 7D47-7933 +7D47-&lt;br /&gt;7143 Blue Suede Goo's Quick Punches do more damage&lt;br /&gt;53 7D47-7113 + 7D47-71C3 + 7D47-7133 + 7D47-7543 + 7D47-&lt;br /&gt;7513 Blue Suede Goo's Brutal Kicks do more damage&lt;br /&gt;54 7D47-75C3 + 7D47-7533 + 7D40-7043 + 7D40-7013 + 7D40-&lt;br /&gt;70C3 Blue Suede Goo's Medium Kicks do more damage&lt;br /&gt;55 7D40-7033 + 7D40-7943 + 7D40-7913 + 7D40-79C3 + 7D40-&lt;br /&gt;7933 Blue Suede Goo's Quick Kicks do more damage&lt;br /&gt;Ickybod Clay(tm) Codes:&lt;br /&gt;56 7D49-70C3 + 7D49-7033 + 7D49-7943 + 7D49-7913 + 7D49-&lt;br /&gt;79C3 Ickybod Clay's Brutal Punches do more damage&lt;br /&gt;57 7D49-7933 + 7D49-7143 + 7D49-7113 + 7D49-71C3 + 7D49-&lt;br /&gt;7133 Ickybod Clay's Medium Punches do more damage&lt;br /&gt;58 7D49-7543 + 7D49-7513 + 7D49-75C3 + 7D49-7533 + 7D41-&lt;br /&gt;7043 Ickybod Clay's Quick Punches do more damage&lt;br /&gt;59 7D41-7013 + 7D41-70C3 + 7D41-7033 + 7D41-7943 +7D41-&lt;br /&gt;7913 Ickybod Clay's Brutal Kicks do more damage&lt;br /&gt;60 7D41-79C3 + 7D41-7933 + 7D41-7143 + 7D41-7113 + 7D41-&lt;br /&gt;71C3 Ickybod Clay's Medium Kicks do more damage&lt;br /&gt;61 7D41-7133 + 7D41-7543 + 7D41-7513 + 7D41-75C3 + 7D41-&lt;br /&gt;7533 Ickybod Clay's Quick Kicks do more damage&lt;br /&gt;62 7D45-7013  Ickybod Clay's Ecto Punch does more damage&lt;br /&gt;Helga(tm) Codes:&lt;br /&gt;63 7D45-71C3 + 7D45-7133 + 7D45-7543 + 7D45-7513 + 7D45-&lt;br /&gt;75C3 Helga's Brutal Punches do more damage&lt;br /&gt;64 7D45-7533 + 7D46-7043 + 7D46-7013 + 7D46-70C3 + 7D46-&lt;br /&gt;7033 Helga's Medium Punches do more damage&lt;br /&gt;65 7D46-7943 + 7D46-7913 + 7D46-79C3 + 7D46-7933 + 7D46-&lt;br /&gt;7143 Helga's Quick Punches do more damage&lt;br /&gt;66 7D46-7113 + 7D46-71C3 + 7D46-7133 + 7D46-7543 + 7D46-&lt;br /&gt;7513 Helga's Brutal Kicks do more damage&lt;br /&gt;67 7D46-75C3 + 7D46-7533 + 7D4B-7043 + 7D4B-7013 + 7D4B-&lt;br /&gt;70C3 Helga's Medium Kicks do more damage&lt;br /&gt;68 7D46-5033 + 7D4B-7943 + 7D4B-7913 + 7D4B-79C3 + 7D4B-&lt;br /&gt;7933 Helga's Quick Kicks do more damage--NOT FAR AWAY&lt;br /&gt;69 7D4B-71C3 Helga's Viking Ram does more damage&lt;br /&gt;Bonker(tm) Codes:&lt;br /&gt;70 7D4C-70C3 + 7D4C-7033 + 7D4C-7943 + 7D4C-7913 + 7D4C-&lt;br /&gt;79C3 Bonker's Brutal Punches do more damage&lt;br /&gt;71 7D4C-7933 + 7D4C-7143 + 7D4C-7113 + 7D4C-71C3 + 7D4C-&lt;br /&gt;7133 Bonker's Medium Punches do more damage&lt;br /&gt;72 7D4C-7543 + 7D4C-7513 + 7D4C-75C3 + 7D4C-7533 + 7D48-&lt;br /&gt;7043 Bonker's Quick Punches do more damage &lt;br /&gt;73 7D48-7013 + 7D48-70C3 + 7D48-7033 + 7D48-7943 + 7D48-&lt;br /&gt;7913 Bonker's Brutal Kicks do more damage&lt;br /&gt;74 7D48-79C3 + 7D48-7933 + 7D48-7143 + 7D48-7113 + 7D48-&lt;br /&gt;71C3 Bonker's Medium Kicks do more damage&lt;br /&gt;75 7D48-7133 + 7D48-7543 + 7D48-7513 + 7D48-75C3 + 7D48-&lt;br /&gt;7533 Bonker's Quick Kicks do more damage&lt;br /&gt;76 7D4A-7043 Bonker's Cutting Cartwheel does more damage&lt;br /&gt;Clay Fighter, Blob's Bomb, Bad Mr. Frosty, Taffy, Tiny, The Blob, Blue &lt;br /&gt;Suede Goo, Ickybod Clay, Helga, Bonker and N. Boss are trademarks of &lt;br /&gt;Interplay.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Clay Fighter 2: Judgement Clay(tm) Game&lt;br /&gt;1. 4D08-E4A1 Select more speed in options&lt;br /&gt;2. DB0B-E4D1 Select more difficulty in options&lt;br /&gt;3. 8F59-EDA7 Both players jump off the screen&lt;br /&gt;4. CB51-7D64 + 6251-7F04 + 4651-7F64 + F651-7FA4 Infinite energy and infinite time&lt;br /&gt;Codes for The Blob&lt;br /&gt;5. EE0C-77E9 Blob spit kills&lt;br /&gt;6. EE0E-7479 Buzz saw kills&lt;br /&gt;7. EE09-5789 Rocket-anvil attack kills&lt;br /&gt;Codes for Hoppy&lt;br /&gt;8. EEB0-5D7C Spinning carrot kills&lt;br /&gt;9. EEBB-5F8C Spin kick towards(special move) kills&lt;br /&gt;Codes for Octo&lt;br /&gt;10. EE1C-5785 Brutal cartwheel kills (when close)&lt;br /&gt;11. EE15-8DE5 Ground spin kills&lt;br /&gt;Clay Fighter 2: Judgement Clay and related names are trademarks of Interplay Productions&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Clue(tm) Game&lt;br /&gt;The classic mystery strategy game comes to life in video. And a very good treatment it is! Try CLOO Code 12 and get infinite interrogations--you can interrogate everyone until you find out whodunit. You can switch Codes 1 thru 6 on and off.&lt;br /&gt;CLOO&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 CBBC-0D07 + 3CBC-0DA7 + DDBC-0D67 Always roll a 1&lt;br /&gt;2 CBBC-0D07 + 3CBC-0DA7 + DFBC-0D67 Always roll a 2&lt;br /&gt;3 CBBC-0D07 + 3CBC-0DA7 + D4BC-0D67 Always roll a 3&lt;br /&gt;4 CBBC-0D07 + 3CBC-0DA7 + D7BC-0D67 Always roll a 4 &lt;br /&gt;5 CBBC-0D07 + 3CBC-0DA7 + D0BC-0D67 Always roll a 5&lt;br /&gt;6 CBBC-0D07 + 3CBC-0DA7 + D9BC-0D67 Always roll a 6&lt;br /&gt;7 BDBA-D464 Allow no interrogations &lt;br /&gt;instead of 2&lt;br /&gt;8 DFBA-D4D4 Allow only 1 interrogation&lt;br /&gt;9 D7BA-D4D4 Allow 3 interrogations&lt;br /&gt;10 D0BA-D4D4 Allow 4 interrogations &lt;br /&gt;11 D9BA-D4D4 Allow 5 interrogations&lt;br /&gt;12 8B83-070F Infinite interrogations&lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;Clue is a trademark of Waddingtons Games Ltd.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Congo's Capers(tm) Game&lt;br /&gt;With CONG Codes 9 and 10 you will occasionally have to press the &lt;br /&gt;start button because the screen pauses on impact with a enemy.&lt;br /&gt;CONG&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DDAC-4F09 Start with 1 life&lt;br /&gt;2 D9AC-4F09 Start with 6 lives&lt;br /&gt;3 D6AC-4F09 Start with 9 lives&lt;br /&gt;4 DDB0-44D4 1 life after continue&lt;br /&gt;5 D9B0-44D4 6 lives after continue&lt;br /&gt;6 D6B0-44D4 9 lives after continue&lt;br /&gt;7 DDEC-CF6D Infinite lives&lt;br /&gt;8 64B9-4FD4 Start as Super Congo&lt;br /&gt;9 CB69-34D7 Stay as Super Congo (you may change if you &lt;br /&gt;walk on spikes)&lt;br /&gt;10 CBB2-340D + D4B2-346D 1 ruby turns you into Super Congo&lt;br /&gt;Congo's Caper is a trademark of Data East USA Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Contra(tm) III -- The Alien Wars(tm) Game&lt;br /&gt;Your ancestors saved the world once before--and now it's your turn. Red Falcon(tm) is back with a vengence and you are the only one who can fight off the hordes of aliens. CON Codes 1 thru 4 work on the side-view levels, and 5 thru 8 work on the top-view levels.&lt;br /&gt;CON&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 22BB-AD01 Infinite lives--side-view levels&lt;br /&gt;2 2264-D760 Infinite bombs--side-view levels&lt;br /&gt;3 D9BB-AFA1 + D9CE-6D0D Start with 5 bombs on each life-- &lt;br /&gt;side-view levels&lt;br /&gt;4 DBBB-AFA1 + DBCE-6D0D Start with 9 bombs on each life--&lt;br /&gt;side-view levels&lt;br /&gt;5 22BB-6F0B + 6DBB-64DB Infinite lives--top-view levels&lt;br /&gt;6 22B8-0766 Infinite bombs--top-view levels &lt;br /&gt;7 D963-6708 + D9CE-6D0F Start with 5 bombs on each life--&lt;br /&gt;top-view levels&lt;br /&gt;8 DB63-6708 + DBCE-6D0F Start with 9 bombs on each life--&lt;br /&gt;top-view levels&lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;Contra, The Alien Wars and Red Falcon are trademarks of Konami Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cool Spot(tm) Game&lt;br /&gt;COOL&lt;br /&gt;CODE KEY IN . . . EFFECT . . . &lt;br /&gt;1 402C-D7D1 Infinite lives&lt;br /&gt;2 DF28-D404 Start with 1 life&lt;br /&gt;3 D128-D404 Start with 6 lives&lt;br /&gt;4 DB28-D404 Start with 9 lives&lt;br /&gt;5 FE89-DF69 Less invincibility time&lt;br /&gt;6 EE89-DF69 More invincibility time&lt;br /&gt;7 D98C-0D05 5 seconds picked up&lt;br /&gt;8 7A8C-0D05 1 minute picked up&lt;br /&gt;9 FD89-07D5 16% picked up from '7up'&lt;br /&gt;10 DD26-D4D9 Be able to free fellow spot right away&lt;br /&gt;Cool Spot is a trademark of Dr. Pepper/7-Up Corporation.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cutthroat Island(tm) Game&lt;br /&gt;1. C92C-47D8 No enemies and bosses are invisible&lt;br /&gt;2. FD68-34C7 + FD82-370B Start with 1/2 energy&lt;br /&gt;3. F268-34C7 + F282-370B Start with 3/4 energy&lt;br /&gt;4. 50C7-3DD8 1 hit kills almost everything&lt;br /&gt;5. DFEA-34A1 Start with 1 life&lt;br /&gt;6. D9EA-34A1 Start with 5 lives&lt;br /&gt;7. DBEA-34A1 Start with 9 lives&lt;br /&gt;8. DEEA-34A1 Start with 15 lives&lt;br /&gt;9. FBEA-34A1 Start with 25 lives&lt;br /&gt;10. CBC1-3D60 Infinite lives&lt;br /&gt;Cutthroat Island is a trademark of Cutthroat Distribution Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cybernator(tm) Game&lt;br /&gt;This action-adventure shooter offers great control and lots of weapons. There are even two endings, which you can view using CYBE Codes 11 or 12. You can get napalm from the start with Code 15 and protection from some hits with Code 30. Experts, try the combination of Code 18 for 2 credits and Code 31 to make energy chips worth nothing. &lt;br /&gt;CYBE &lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 D4BD-176F Start on level 3.1&lt;br /&gt;2 D7BD-176F Start on level 3.2&lt;br /&gt;3 D0BD-176F Start on level 3.3&lt;br /&gt;4 D9BD-176F Start on level 4.1&lt;br /&gt;5 D1BD-176F Start on level 4.2 &lt;br /&gt;6 D5BD-176F Start on level 5.1&lt;br /&gt;7 D6BD-176F Start on level 5.2&lt;br /&gt;8 DBBD-176F Start on level 6.1&lt;br /&gt;9 FDBD-176F Start on level 7.3&lt;br /&gt;10 FFBD-176F Start on level 7.4&lt;br /&gt;11 F4BD-176F View the failed ending&lt;br /&gt;12 F7BD-176F View the successful ending &lt;br /&gt;13 62BF-17AF Start with lasers&lt;br /&gt;14 62BF-17DF Start with homing missiles&lt;br /&gt;15 62B4-1D6F Start with napal&lt;br /&gt;16 D4BF-1FDF Weapons start at level 2&lt;br /&gt;17 D7BF-1FDF Weapons start at level 3 &lt;br /&gt;18 DFB1-17AF Start with 2 credits&lt;br /&gt;19 D9B1-17AF Start with 6 credits&lt;br /&gt;20 DBB1-17AF Start with 10 credits &lt;br /&gt;21 C234-4FDD Infinite credits&lt;br /&gt;22 D461-4D62 Only 2 P's needed for level 2 vulcan&lt;br /&gt;23 D061-4FD2 Only 4 P's needed for level 3 vulcan&lt;br /&gt;24 D761-4462 Only 3 P's needed for level 3 laser&lt;br /&gt;25 D765-4DD2 Only 3 P's needed for level 3 missile&lt;br /&gt;26 D465-4FD2 Only 2 P's needed for level 2 napalm &lt;br /&gt;27 D065-4F62 Only 4 P's needed for level 3 napal&lt;br /&gt;28 D465-4462 Only 2 P's needed for level 2 punch&lt;br /&gt;29 D765-47D2 Only 3 P's needed for level 3 punch&lt;br /&gt;30 82C9-470C + 82C7-4FDC Protection against some hazards&lt;br /&gt;31 DD3F-1406 Energy chip worth nothing&lt;br /&gt;32 CD3F-1406 Energy chip worth more&lt;br /&gt;Cybernator is a trademark of Konami, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;D-Force(tm) Game&lt;br /&gt;D-object of d-game is to d-stroy d-dictator before he takes over d-world. For D Codes 1 thru 9, normal is from 1 to 9 lives, a player-select option. D Code 5, which gives you infinite lives, and 26 and 27, which prevent decrease of cannon power when you lose a life, are the star codes. The missiles you get with Codes 24 and 25 are non-standard.&lt;br /&gt;D&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 7168-D5F6 + C668-D596 Start with 10 lives&lt;br /&gt;2 C868-D5F6 + C068-D596 Start with 12 lives&lt;br /&gt;3 CF68-D5F6 + EF68-D596 Start with 14 lives&lt;br /&gt;4 9E68-D5F6 + C068-D596 Start with 16 lives&lt;br /&gt;5 3CCA-D4DD Infinite lives&lt;br /&gt;6 7168-D70F + C668-D76F Continue with 10 lives&lt;br /&gt;7 C868-D70F + C068-D76F Continue with 12 lives&lt;br /&gt;8 CF68-D70F + EF68-D76F Continue with 14 lives&lt;br /&gt;9 9E68-D70F + C068-D76F Continue with 16 lives&lt;br /&gt;10 DFB6-DF6D Start with cannon power at level 2 &lt;br /&gt;instead of 1&lt;br /&gt;11 D4B6-DF6D Start with cannon power at level 3&lt;br /&gt;12 D7B6-DF6D Start with cannon power at level 4 &lt;br /&gt;13 D9B6-DF6D Start with cannon power at level 6 &lt;br /&gt;14 D5B6-DF6D Start with cannon power at level 8&lt;br /&gt;15 DBB6-DF6D Start with cannon power at level 10&lt;br /&gt;16 D8B6-DF6D Start with cannon power at level 12&lt;br /&gt;17 DF68-DF0F + DE68-DD6F Continue with cannon power at level 2 &lt;br /&gt;instead of 1&lt;br /&gt;18 D468-DF0F + DE68-DD6F Continue with cannon power at level 3 &lt;br /&gt;19 D768-DF0F + DE68-DD6F Continue with cannon power at level 4&lt;br /&gt;20 D968-DF0F + DE68-DD6F Continue with cannon power at level 6&lt;br /&gt;21 D568-DF0F + DE68-DD6F Continue with cannon power at level 8&lt;br /&gt;22 DB68-DF0F + DE68-DD6F Continue with cannon power at level 10&lt;br /&gt;23 D868-DF0F + DE68-DD6F Continue with cannon power at level 12&lt;br /&gt;24 DAB6-D76D + FDB6-D4AD Start equipped with unguided missiles&lt;br /&gt;25 7D6C-D40F + 2C6C-D46F + FD6C-D7DF Continue equipped with unguided&lt;br /&gt;missiles&lt;br /&gt;26 DDC7-DD0F Loss of a life does not decrease cannon&lt;br /&gt;power at normal difficulty--except &lt;br /&gt;on continues &lt;br /&gt;27 DDC0-D4DF Loss of a life does not decrease cannon&lt;br /&gt;power at hard difficulty--except on&lt;br /&gt;continues&lt;br /&gt;28 DA3D-6464 Pink power-up increases missile power along with cannon power&lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;D-Force is a trademark of Asmik Corporation of America.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Daffy Duck: The Marvin Missions(tm) Game&lt;br /&gt;1 DFBD-1DA4 Start with 1 life&lt;br /&gt;CODES 2 THRU 4: DON'T SET LIVES ON OPTIONS SCREEN&lt;br /&gt;2 DBBD-1DA4 Start with 9 lives&lt;br /&gt;3 49BD-1DA4 Start with 25 lives&lt;br /&gt;4 9FBD-1DA4 Start with 51 lives&lt;br /&gt;5 DDB3-3404 Infinite lives&lt;br /&gt;6 DDA8-4466 Extra lives cost $500&lt;br /&gt;7 DFA8-4466 Extra lives cost $1,500&lt;br /&gt;8 DD23-34D4 Extra life power-ups don't work&lt;br /&gt;9 D423-34D4 Extra life power-ups worth 2&lt;br /&gt;10 D923-34D4 Extra life power-ups worth 5&lt;br /&gt;11 DDA3-3FA6 Extra lives can't be bought&lt;br /&gt;12 D4A3-3FA6 2 extra lives for each life you buy&lt;br /&gt;13 D9A3-3FA6 5 extra lives for each life you buy&lt;br /&gt;14 C283-3D6F Invincibility&lt;br /&gt;15 D1B4-3DD7 Start with 1/2 health&lt;br /&gt;16 DBB4-3DD7 Start with 3/4 health&lt;br /&gt;17 D121-CD64 Juice cans set health to 1/2&lt;br /&gt;18 DB21-CD64 Juice cans set health to 3/4&lt;br /&gt;19 DDB4-C764 Start with 0 gems&lt;br /&gt;20 FDB4-C764 Start with 10 gems (2 continues)&lt;br /&gt;21 49B4-C764 Start with 25 gems (5 continues)&lt;br /&gt;22 DDA2-C76C Infinite continues&lt;br /&gt;23 DD3C-446D Gem power-ups worth 0&lt;br /&gt;24 D93C-446D Gem power-ups worth 5 (1 continue)&lt;br /&gt;25 DDA6-34A6 Bought gems worth 0&lt;br /&gt;26 D9A6-34A6 Bought gems worth 5 (1 continue)&lt;br /&gt;27 DDA8-44D6 Gems are free&lt;br /&gt;28 FDBF-CF64 Start with 10 ammo for all guns (except &lt;br /&gt;blaster)&lt;br /&gt;29 9DBF-CF64 Start with 50 ammo for all guns&lt;br /&gt;30 BDBF-CF64 Start with 90 ammo for all guns&lt;br /&gt;31 DD85-17DD Infinite ammo (must have some ammo for the &lt;br /&gt;gun to be selectable--use Code 29 start with infinite ammo)&lt;br /&gt;32 DDAC-4406 Freeze gun ammo is free&lt;br /&gt;33 4DAC-4406 Freeze gun ammo is $200&lt;br /&gt;34 DDAC-44A6 Electricity gun ammo is free&lt;br /&gt;35 F9AC-44A6 Electricity gun ammo is $150&lt;br /&gt;36 DDAC-4706 Three-way gun ammo is free&lt;br /&gt;37 F9AC-4706 Three-way gun ammo is $150&lt;br /&gt;38 DDAC-47A6 Bomb gun ammo is free&lt;br /&gt;39 F9AC-47A6 Bomb gun ammo is $150&lt;br /&gt;40 DDA8-4D06 Antimatter gun ammo is free&lt;br /&gt;41 4DA8-4D06 Antimatter gun ammo is $200&lt;br /&gt;42 4DAE-44D6 Bought Freeze gun ammo is worth 20 instead &lt;br /&gt;of 10&lt;br /&gt;43 4DA9-1406 Bought Electricity gun ammo is worth 20&lt;br /&gt;44 4DA8-1466 Bought Three-way gun ammo is worth 20&lt;br /&gt;45 4DAF-C4A6 Bought Bomb gun ammo is worth 20&lt;br /&gt;46 4DA5-C7D6 Bought Anti matter gun ammo is worth 20&lt;br /&gt;47 4D28-4FA7 Freeze gun ammo power-ups are worth 20 &lt;br /&gt;instead of 10&lt;br /&gt;48 4D26-1DA7 Electricity gun ammo power-ups are worth 20&lt;br /&gt;49 4D20-C7A7 Three-way gun ammo power-ups are worth 20&lt;br /&gt;50 4D2F-34A7 Bomb gun ammo power-ups are worth 20&lt;br /&gt;51 4D23-3FA7 Antimatter gun ammo power-ups are worth &lt;br /&gt;20&lt;br /&gt;52 DDBD-CF04 Start with no nutty attacks&lt;br /&gt;53 D7BD-CF04 Start with 3 nutty attacks&lt;br /&gt;54 D9BD-CF04 Start with 5 nutty attacks&lt;br /&gt;55 D5BD-CF04 Start with 7 nutty attacks&lt;br /&gt;56 C287-34AD Infinite nutty attacks&lt;br /&gt;57 DDA8-4F06 Nutty attacks are free&lt;br /&gt;58 0DA8-4F06 Nutty attacks are $400&lt;br /&gt;59 D4BD-C7D4 Start with $2500 instead of $1500&lt;br /&gt;60 D7BD-C7D4 Start with $3,500&lt;br /&gt;61 DBBD-C7D4 Start with $9,500&lt;br /&gt;62 7DBD-C7D4 Start with $30,500&lt;br /&gt;63 DDB4-C404 Start with almost no fuel&lt;br /&gt;64 F8B4-C404 Start with 2x fuel&lt;br /&gt;65 45B4-C404 Start with 3x fuel&lt;br /&gt;66 DDA8-4DA6 Jetpack fuel is free&lt;br /&gt;67 D1C8-14A7 Fuel is consumed at 1/4 normal rate&lt;br /&gt;68 DAC8-14A7 Fuel is consumed at 1/2 normal rate&lt;br /&gt;69 F4C8-14A7 Fuel is consumed at 3/4 normal rate&lt;br /&gt;70 D12B-17D4 Fuel power-ups are worth 1/2 as much&lt;br /&gt;71 FC2B-17D4 Fuel power-ups are worth 2x&lt;br /&gt;72 D1A2-C7A6 Bought fuel is worth 1/2 as much&lt;br /&gt;73 FCA2-C7A6 Bought fuel is worth 2x as much&lt;br /&gt;74 DFB9-1D04 Start on level 1-2&lt;br /&gt;75 D4B9-1D04 Start on level 1-3&lt;br /&gt;76 D7B9-1D04 Start on level 1-4&lt;br /&gt;77 D0B9-1D04 Start on level 2-1&lt;br /&gt;78 D9B9-1D04 Start on level 2-2&lt;br /&gt;79 D1B9-1D04 Start on level 2-3&lt;br /&gt;80 D5B9-1D04 Start on level 2-4&lt;br /&gt;81 D6B9-1D04 Start on level 3-1&lt;br /&gt;82 DBB9-1D04 Start on level 3-2&lt;br /&gt;83 DCB9-1D04 Start on level 3-3&lt;br /&gt;84 D8B9-1D04 Start on level 3-4&lt;br /&gt;85 DAB9-1D04 Start on level 4-1&lt;br /&gt;86 D2B9-1D04 Start on level 4-2&lt;br /&gt;87 D3B9-1D04 Start on level 4-3&lt;br /&gt;88 DEB9-1D04 Start on level 4-4&lt;br /&gt;89 FDB9-1D04 Start on level 5-1&lt;br /&gt;90 FFB9-1D04 Start on level 5-2&lt;br /&gt;91 F4B9-1D04 Start on level 5-3&lt;br /&gt;92 F7B9-1D04 Start on level 5-4&lt;br /&gt;Daffy Duck: The Marvin Missions is a trademark of Warner Bros.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Darius Twin(tm) Game&lt;br /&gt;Best pair of codes to win in this challenging shoot-em-up: TWIN Codes 28 and 29, which give both players invincibility. Best code for a pair of experts: Code 16.&lt;br /&gt;TWIN&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DFB0-A7DD + CDB0-A4AD  Start on planet B&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;2 D4B0-A7DD + CDB0-A4AD  Start on planet C&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;3 D7B0-A7DD + CDB0-A4AD  Start on planet D&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;4 D0B0-A7DD + CDB0-A4AD  Start on planet E&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;5 D9B0-A7DD + CDB0-A4AD  Start on planet F &lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;6 D1B0-A7DD + CDB0-A4AD  Start on planet G&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;7 D5B0-A7DD + CDB0-A4AD  Start on planet H&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;8 D6B0-A7DD + CDB0-A4AD  Start on planet I&lt;br /&gt; + DDB0-A70D + 6AB0-A76D  &lt;br /&gt;9 DBB0-A7DD + CDB0-A4AD  Start on planet &lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;10 DCB0-A7DD + CDB0-A4AD  Start on planet K&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;11 D8B0-A7DD + CDB0-A4AD  Start on planet L&lt;br /&gt; + DDB0-A70D + 6AB0-A76D&lt;br /&gt;12 FDC3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 10 lives&lt;br /&gt;13 F9C3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 15 lives&lt;br /&gt;14 4DC3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 20 lives&lt;br /&gt;15 49C3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 25 lives&lt;br /&gt;16 DFC3-6D67 + D9C3-6DA7 + C4C3-6D07  Player 1 starts with 1 life, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 5 lives&lt;br /&gt;17 DFC3-6D67 + FDC3-6DA7 + C4C3-6D07  Player 1 starts with 1 life, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 10 lives&lt;br /&gt;18 D4C3-6D67 + D9C3-6DA7 + C4C3-6D07  Player 1 starts with 2 lives, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 5 lives&lt;br /&gt;19 D4C3-6D67 + FDC3-6DA7 + C4C3-6D07  Player 1 starts with 2 lives, + 63C3-6FD7 + C2C3-6FA7 player 2 with 10 lives&lt;br /&gt;20 D9C3-6D67 + DFC3-6DA7 + C4C3-6D07  Player 1 starts with 5 lives, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 1 life&lt;br /&gt;21 FDC3-6D67 + DFC3-6DA7 + C4C3-6D07  Player 1 starts with 10 lives, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 1 life&lt;br /&gt;22 D9C3-6D67 + D4C3-6DA7 + C4C3-6D07  Player 1 starts with 5 lives, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 2 lives&lt;br /&gt;23 FDC3-6D67 + D4C3-6DA7 + C4C3-6D07  Player 1 starts with 10 lives, &lt;br /&gt; + 63C3-6FD7 + C2C3-6FA7 player 2 with 2 lives&lt;br /&gt;24 DD35-6FA5 Player 1 has infinite lives&lt;br /&gt;25 DD3B-6FA5 Player 2 has infinite lives &lt;br /&gt;26 62CD-AF67 + 4ACE-64D7 Player 1 starts with 1 green &lt;br /&gt;power cube instead of none&lt;br /&gt;27 62CD-A407 + 4ACE-64D7 Player 2 starts with 1 green &lt;br /&gt;power cube instead of none&lt;br /&gt;28 C22D-67D9 Invincibility--player 1&lt;br /&gt;29 C23C-AF60 Invincibility--player 2&lt;br /&gt;Remember, you can pick 'n mix your codes! You can enter up to FIVE codes at a time (but some effects require more than one code).&lt;br /&gt;Darius Twin is a trademark of Taito America Corp.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Demons Crest(tm) Game&lt;br /&gt;1. DB67-C703 First enemy takes longer to kill&lt;br /&gt;2. D467-C703 First enemy take less time to kill&lt;br /&gt;3. EE3A-1DAF More flash time&lt;br /&gt;4. C92A-44A7 Invincible after hit&lt;br /&gt;5. 6927-CDA7 1 hit and you die&lt;br /&gt;Demon's Crest is a trademark of Capcom&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Desert Strike(tm) Game&lt;br /&gt;Climb into your Apache chopper and defeat the demented desert warlord in this battle game, which features good graphics and smooth-flowing flight responses. Choose from among many DESERT codes to boost ammo, lives, fuel, armor. For experts there are Codes 10 (25 units of fuel) and 18 (armor starts at 344).&lt;br /&gt;DESERT&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 223B-07D9 Infinite ammo&lt;br /&gt;2 DFB1-0F6C Start with 1 life&lt;br /&gt;3 D9B1-0F6C Start with 5 lives&lt;br /&gt;4 D5B1-0F6C Start with 7 lives&lt;br /&gt;5 DCB1-0F6C Start with 10 lives&lt;br /&gt;6 F0B1-0F6C Start with 20 lives&lt;br /&gt;7 74B1-0F6C Start with 50 lives &lt;br /&gt;8 17B1-0F6C Start with 99 lives&lt;br /&gt;9 4A68-04A1 Infinite lives&lt;br /&gt;10 FBB1-07DC Fuel starts at 25&lt;br /&gt;11 74B1-07DC Fuel starts at 50&lt;br /&gt;12 08B1-07DC Fuel starts at 75&lt;br /&gt;13 B1B1-07DC Fuel starts at 150&lt;br /&gt;14 A6B1-07DC Fuel starts at 200&lt;br /&gt;15 D7B1-070C Fuel starts at 868 &lt;br /&gt;16 DD63-A409 Infinite fuel&lt;br /&gt;17 D063-A409 2x fuel consumption&lt;br /&gt;18 DFBC-64A9 + DF64-64D1 Armor starts at 344 &lt;br /&gt;19 D7BC-64A9 + D764-64D1 Armor starts at 856&lt;br /&gt;20 D0BC-64A9 + D064-64D1 Armor starts at 1,112&lt;br /&gt;21 D6BC-64A9 + D664-64D1 Armor starts at 2,136 &lt;br /&gt;22 F0BC-64A9 + F064-64D1 Armor starts at 5,208&lt;br /&gt;23 DD38-6D0F Guns start at 154 rounds remaining&lt;br /&gt;24 D438-6D0F Guns start at 666 rounds remaining&lt;br /&gt;25 DB38-6D0F Guns start at 2,458 rounds remaining&lt;br /&gt;26 F738-6D0F Guns start at 5,018 rounds remaining&lt;br /&gt;27 4138-6D0F Guns start at 9,882 rounds remaining&lt;br /&gt;28 DC3A-676F Start with 10 hydras&lt;br /&gt;29 743A-676F Start with 50 hydras&lt;br /&gt;30 103A-676F Start with 100 hydras&lt;br /&gt;31 EC3A-676F Start with 250 hydras&lt;br /&gt;32 DF33-67DF Start with 1 missile &lt;br /&gt;33 F033-67DF Start with 20 missiles&lt;br /&gt;34 7433-67DF Start with 50 missiles&lt;br /&gt;35 1033-67DF Start with 100 missiles&lt;br /&gt;36 EC33-67DF Start with 250 missiles&lt;br /&gt;37 DF3C-676F Faster gun auto-repeat speed &lt;br /&gt;38 F63C-676F Slower gun auto-repeat speed&lt;br /&gt;39 D032-6D6F Missiles fly faster&lt;br /&gt;40 D03E-6DDF Hydras fly faster&lt;br /&gt;41 1038-6D6F Guns do as much damage as missiles &lt;br /&gt;42 1032-6DDF Hydras do as much damage as missiles&lt;br /&gt;43 EC33-676F Missiles do 250 points of damage&lt;br /&gt;44 DF39-DF64 AK47's do 1 point of damage&lt;br /&gt;45 D439-DF64 AK47's do 1/2x damage&lt;br /&gt;46 DC39-DF64 AK47's do 2x damage&lt;br /&gt;47 DF3E-A7DF APHIDs do 1 point of damage&lt;br /&gt;48 493E-A7DF APHIDs do 1/2x damage&lt;br /&gt;49 B13E-A7DF APHIDs do 2x damage&lt;br /&gt;50 DF3D-A7DF AAA's do 1 point of damage &lt;br /&gt;51 DC3D-A7DF AAA's do 1/2x damage&lt;br /&gt;52 463D-A7DF AAA's do 2x damage&lt;br /&gt;53 DF3C-AD6F Rapiers do 1 point of damage&lt;br /&gt;54 743C-AD6F Rapiers do 1/2x damage&lt;br /&gt;55 A63C-AD6F Rapiers do 2x damage&lt;br /&gt;56 DF34-A46F VDA's do 1 point of damage&lt;br /&gt;57 DA34-A46F VDA's do 1/2x damage&lt;br /&gt;58 7434-A46F VDA's do 2x damage&lt;br /&gt;59 DF31-AF6F ZSU's do 1 point of damage&lt;br /&gt;60 F031-AF6F ZSU's do 1/2x damage &lt;br /&gt;61 9D31-AF6F ZSU's do 2x damage&lt;br /&gt;62 DF3F-D464 Speedboats do 1 point of damage&lt;br /&gt;63 FB3F-D464 Speedboats do 1/2x damage&lt;br /&gt;64 103F-D464 Speedboats do 2x damage&lt;br /&gt;65 DF37-D4D4 Choppers do 1 point of damage&lt;br /&gt;66 7437-D4D4 Choppers do 1/2x damage&lt;br /&gt;67 A637-D4D4 Choppers do 2x damage&lt;br /&gt;68 DF32-A76F M48's do 1 point of damage&lt;br /&gt;69 7432-A76F M48's do 1/2x damage &lt;br /&gt;70 A632-A76F M48's do 2x damage&lt;br /&gt;71 DF3A-ADDF Crotales do 1 point of damage&lt;br /&gt;72 743A-ADDF Crotales do 1/2x damage&lt;br /&gt;73 A63A-ADDF Crotales do 2x damage&lt;br /&gt;74 DF29-0FDD AK47's have 1 armor point&lt;br /&gt;75 D929-0FDD AK47's have 1/2x armor points&lt;br /&gt;76 F029-0FDD AK47's have 2x armor points&lt;br /&gt;77 DFA7-D76D APHIDs have 1 armor points&lt;br /&gt;78 DAA7-D76D APHIDs have 1/2x armor points&lt;br /&gt;79 74A7-D76D APHIDs have 2x armor points&lt;br /&gt;80 DF83-ADD7 AAA's have 1 armor points&lt;br /&gt;81 FB83-ADD7 AAA's have 1/2x armor points&lt;br /&gt;82 1083-ADD7 AAA's have 2x armor points&lt;br /&gt;83 DFAE-6F6D Rapiers have 1 armor points&lt;br /&gt;84 49AE-6F6D Rapiers have 1/2x armor points&lt;br /&gt;85 B1AE-6F6D Rapiers have 2x armor points&lt;br /&gt;86 DFA9-AFDD VDA's have 1 armor points&lt;br /&gt;87 74A9-AFDD VDA's have 1/2x armor points&lt;br /&gt;88 A6A9-AFDD VDA's have 2x armor points &lt;br /&gt;89 DFAD-DFDF ZSU's have 1 armor points&lt;br /&gt;90 08AD-DFDF ZSU's have 1/2x armor points&lt;br /&gt;91 EEAD-DFDF ZSU's have 2x armor points&lt;br /&gt;92 DFAB-DDDD Speedboats have 1 armor points&lt;br /&gt;93 08AB-DDDD Speedboats have 1/2x armor points&lt;br /&gt;94 EEAB-DDDD Speedboats have 2x armor points&lt;br /&gt;95 DFA7-0DDD Choppers have 1 armor points&lt;br /&gt;96 08A7-0DDD Choppers have 1/2x armor points&lt;br /&gt;97 EEA7-0DDD Choppers have 2x armor points&lt;br /&gt;98 DFA0-646D M48's have 1 armor points&lt;br /&gt;99 10A0-646D M48's have 1/2x armor points&lt;br /&gt;100 DFA0-64AD M48's have 2x armor points&lt;br /&gt;101 DFA3-07DD Crotales have 1 armor points &lt;br /&gt;102 52A3-07DD Crotales have 1/2x armor points&lt;br /&gt;103 DFA3-070D Crotales have 2x armor points&lt;br /&gt;104 DD39-D4D4 AK47 bullets fly slower&lt;br /&gt;105 DD3E-A76F APHID bullets fly slower&lt;br /&gt;106 DD3D-A76F AAA bullets fly slower&lt;br /&gt;107 DD3C-AFDF Rapier bullets fly slower&lt;br /&gt;108 DD34-A7DF VDA bullets fly slower &lt;br /&gt;109 DD31-A4DF ZSU bullets fly slower&lt;br /&gt;110 DD3F-D7D4 Speedboat bullets fly slower&lt;br /&gt;111 DD37-D464 Chopper bullets fly slower&lt;br /&gt;112 DD33-ADDF M48 bullets fly slower&lt;br /&gt;Desert Strike is a trademark of Electronic Arts.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;DinoCity(tm) Game&lt;br /&gt;Cute animation helps make this game fun. DINO jump codes 34 thru 39 add to the enjoyment. Code 25 protects you against most enemies. You ferocious meat-eaters out there should try your stuff with Code 14, faster timer.&lt;br /&gt;DINO&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 DFC2-A494 1 credit instead of 3--player 1&lt;br /&gt;2 D4C2-A494 2 credits--player 1&lt;br /&gt;3 D9C2-A494 5 credits--player 1&lt;br /&gt;4 D5C2-A494 7 credits--player 1 &lt;br /&gt;5 DBC2-A494 9 credits--player 1&lt;br /&gt;6 DDC2-A494 No credits--player 1&lt;br /&gt;7 DFCF-DFF7 1 credit instead of 3--player 2&lt;br /&gt;8 D4CF-DFF7 2 credits--player 2&lt;br /&gt;9 D9CF-DFF7 5 credits--player 2&lt;br /&gt;10 D5CF-DFF7 7 credits--player 2 &lt;br /&gt;11 DBCF-DFF7 9 credits--player 2&lt;br /&gt;12 DDCF-DFF7 No credits--player 2&lt;br /&gt;13 C260-67F7 Infinite credits--both players&lt;br /&gt;14 7A64-D420 Clock runs faster&lt;br /&gt;15 ED64-D420 Clock runs slower&lt;br /&gt;16 ED64-D420 + DF64-D7F0 Clock runs much slower&lt;br /&gt;17 8269-DF90 Freeze clock--must switch off effects &lt;br /&gt;in bonus stage&lt;br /&gt;18 DF6D-D7BD 1 play per game instead of 3--&lt;br /&gt;both players&lt;br /&gt;19 D46D-D7BD 2 plays per game--both players&lt;br /&gt;20 D06D-D7BD 4 plays per game--both players&lt;br /&gt;21 D96D-D7BD 5 plays per game--both players&lt;br /&gt;22 D56D-D7BD 7 plays per game--both players&lt;br /&gt;23 DB6D-D7BD 9 plays per game--both players&lt;br /&gt;24 C26E-6D2D Infinite plays--both players&lt;br /&gt;25 6DA6-6D69 No harm from most enemies&lt;br /&gt;26 C23B-A7F9 + C232-67B1 No harm if swallowed by a monster&lt;br /&gt;27 D427-6D2D Collect 2 eggs for extra play &lt;br /&gt;instead of 50&lt;br /&gt;28 D927-6D2D Collect 5 eggs for extra play&lt;br /&gt;29 FD27-6D2D Collect 10 eggs for extra play&lt;br /&gt;30 F927-6D2D Collect 15 eggs for extra play&lt;br /&gt;31 4927-6D2D Collect 25 eggs for extra play&lt;br /&gt;32 5927-6D2D Collect 75 eggs for extra play&lt;br /&gt;33 BB27-6D2D Collect 99 eggs for extra play&lt;br /&gt;34 EC6B-DFBE Rex(tm) jumps higher&lt;br /&gt;35 E66B-DFBE Rex jumps much higher&lt;br /&gt;36 EC8A-D793 Tops(tm) jumps higher&lt;br /&gt;37 E68A-D793 Tops jumps much higher&lt;br /&gt;38 EC22-DF22 Timmy(tm) and Jamie(tm) jump higher&lt;br /&gt;39 E622-DF22 Timmy and Jamie jump much higher&lt;br /&gt;DinoCity, Rex, Tops, Timmy and Jamie are trademarks of Smart Egg Pictures/Irem America Corp.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Disney's Aladdin(tm) Game&lt;br /&gt;DON'T USE PASSWORDS WITH CODES 1 THRU 3, 9 THRU 11, 24 AND 25&lt;br /&gt;1 DF64-1DD0 Start with 1 life&lt;br /&gt;2 D964-1DD0 Start with 5 lives&lt;br /&gt;3 F064-1DD0 Start with 20 lives&lt;br /&gt;4 C221-4FA5 Infinite lives&lt;br /&gt;5 DFB8-3F07 Start with 1 continue&lt;br /&gt;6 D9B8-3F07 Start with 5 continues&lt;br /&gt;7 DCB8-3F07 Start with 9 continues&lt;br /&gt;8 C283-37DD Infinite continues&lt;br /&gt;9 D464-14A0 Start with 2 health&lt;br /&gt;10 D964-14A0 Start with 5 health&lt;br /&gt;11 D564-14A0 Start with 7 health&lt;br /&gt;12 C267-4D0A Almost invincible&lt;br /&gt;13 FA80-44AE Emeralds worth 2 instead of 1&lt;br /&gt;DON'T USE CODES 14 AND 15 TOGETHER&lt;br /&gt;14 FB80-44AE Emeralds worth 3&lt;br /&gt;15 A381-4F0E Rubies worth 1 instead of 3&lt;br /&gt;16 C281-4F0E Rubies worth 2&lt;br /&gt;17 FD86-4F6E Only 10 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;18 4D86-4F6E Only 20 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;19 7D86-4F6E Only 30 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;20 0D86-4F6E Only 40 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;21 9D86-4F6E Only 50 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;22 1D86-4F6E Only 60 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;23 BD86-4F6E Only 90 gems needed for health increase/free &lt;br /&gt;life&lt;br /&gt;24 D967-1F60 Start with 5 apples&lt;br /&gt;25 4D67-1F60 Start with 20 apples&lt;br /&gt;26 3CA9-C4A5 Infinite apples&lt;br /&gt;27 4D8B-4DD3 Apple power-ups worth 20 instead of 10&lt;br /&gt;28 9D8B-4DD3 Apple power-ups worth 50&lt;br /&gt;29 BD8B-4DD3 Apple power-ups worth 90&lt;br /&gt;30 DDB5-3467 + DDBA-3FA7 Level select on main menu--use R &lt;br /&gt;+ Up/Down to change level, R + Left/Right to change sub-level&lt;br /&gt;31 DDA7-4DD5 Bonus round played after every level&lt;br /&gt;Disney's Aladdin is a trademark of Disney.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Disney's Beauty and the Beast(tm)&lt;br /&gt;1 3CC8-3D0A Don't take damage from some enemies&lt;br /&gt;2 4AC8-47A8 No loss of light when the candle runs off the &lt;br /&gt;screen&lt;br /&gt;3 C265-6407 Infinite flower time&lt;br /&gt;4 3C6F-4F00 Invinciible after getting hit&lt;br /&gt;5 3CC0-376A + 3CC0.37AA invincible-turn off to pick rocks &lt;br /&gt;up-spikes still do damage&lt;br /&gt;6 EE66-4FAA Death flash time is longer&lt;br /&gt;7 C2E0-DF0F Infinite continues&lt;br /&gt;Disney's Beauty and the Beast is a trademark of The Walt Disney &lt;br /&gt;Company.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Disney's The Jungle Book(tm) Game&lt;br /&gt;CODES 1 THRU 5: NORMAL GAME&lt;br /&gt;1 DBEF-1F67 Start with 9 hearts&lt;br /&gt;2 D1EF-1F67 Start with 6 hearts&lt;br /&gt;3 DFEF-1F67 Start with 1 heart&lt;br /&gt;4 DBEF-1DD7 Start with 10 lives&lt;br /&gt;5 DFEF-1DD7 Start with 2 lives&lt;br /&gt;6 C2CC-4704 Infinite lives&lt;br /&gt;7 DD6F-4DD4 Infinite weapons&lt;br /&gt;8 DDCF-3F6D Hearts from big jungle fruit restore all &lt;br /&gt;energy&lt;br /&gt;9 D4C0-1FAF 20 seconds from hourglass&lt;br /&gt;10 D7C0-1FAF 30 seconds from hourglass&lt;br /&gt;11 E8CA-3DA4 Super-jumping Mowgli&lt;br /&gt;12 ECCA-3DA4 Mega-jumping Mowgli&lt;br /&gt;FOR CODES 13 THRU 18, DON'T GO OVER 100 GEMS OR COUNTER WILL &lt;br /&gt;RESET&lt;br /&gt;13 D4CA-4DDF Bonus gems worth 2&lt;br /&gt;14 D7CA-4DDF Bonus gems worth 3&lt;br /&gt;15 D0CA-4DDF Bonus gems worth 4&lt;br /&gt;16 D4C2-4FAF Red gems worth 2&lt;br /&gt;17 D7C2-4FAF Red gems worth 3&lt;br /&gt;18 D0C2-4FAF Red gems worth 4&lt;br /&gt;19 DD65-47AD The amazing rock! (Just for fun)&lt;br /&gt;Disney's The Jungle Book is a trademark of The Walt Disney Company.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Donkey Kong Country(tm) Game&lt;br /&gt;THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T &lt;br /&gt;WORK ON YOUR GAME, THEN TRY THE SECOND CODE&lt;br /&gt;1 C2C9-4E2C / C2C1-4A9C Infinite lives&lt;br /&gt;2 D568-C34D / D568-C33D Start with 8 lives&lt;br /&gt;3 DC68-C34D / DC68-C33D Start with 11 lives&lt;br /&gt;4 DE68-C34D / DE68-C33D Start with 16 lives&lt;br /&gt;5 FB68-C34D / FB68-C33D Start with 26 lives&lt;br /&gt;6 7468-C34D / 7468-C33D Start with 51 lives&lt;br /&gt;7 0868-C34D / 0868-C33D Start with 76 lives&lt;br /&gt;8 1768-C34D / 1768-C33D Start with 100 lives&lt;br /&gt;9 EE65-C37E / EE66-C27E When your last Kong is hit, the &lt;br /&gt;other one returns--must have had both Kongs at some point in the &lt;br /&gt;level for code to work--reset if you get stuck&lt;br /&gt;10 1DCC-CA7A / 1DCA-C2EA Almost invincible--Switch off if &lt;br /&gt;you get stuck&lt;br /&gt;11 DBC1-3D6D + DCC1-34AD / DBC9-340D + DCC1-3D6D 10 &lt;br /&gt;bananas needed for an extra life&lt;br /&gt;12 F6C1-3D6D + FBC1-34AD / F6C9-340D + FBC1-3D6D 25 &lt;br /&gt;bananas needed for an extra life&lt;br /&gt;13 7FC1-3D6D + 74C1-34AD / 7FC9-340D + 74C1-3D6D 50 &lt;br /&gt;bananas needed for an extra life&lt;br /&gt;14 0CC1-3D6D + 08C1-34AD / 0CC9-340D + 08C1-3D6D 75 &lt;br /&gt;bananas needed for an extra life&lt;br /&gt;15 1D6B-3FDD + 196A-333D / 1D6B-3D6D + 166A-3ECD Keep &lt;br /&gt;animals between stages (keeping fish on a non-water stage or others &lt;br /&gt;on a water stage will cause problems)&lt;br /&gt;16 A081-1273 / A086-13E3 High jump for Donkey Kong&lt;br /&gt;17 2D81-1273 / 2D86-13E3 Super jump for Donkey Kong&lt;br /&gt;18 3D81-1273 / 3D86-13E3 Mega-jump for Donkey Kong&lt;br /&gt;19 8081-1E73 / 808B-1AE3 High jump for Diddy Kong&lt;br /&gt;20 AD81-1E73 / AD8B-1AE3 Super jump for Diddy Kong&lt;br /&gt;21 2D81-1E73 / 2D8B-1AE3 Mega-jump for Diddy Kong&lt;br /&gt;22 A08F-C273 / A087-C3E3 High jump for all animals&lt;br /&gt;23 2D8F-C273 / 2D87-C3E3 Super jump for all animals&lt;br /&gt;24 3D8F-C273 / 3087-C3E3 Mega-jump for all animals&lt;br /&gt;25 D76B-337E / D76C-327E Get both Kongs back on the map &lt;br /&gt;screen after dying (doesn't work when you fall off screen)&lt;br /&gt;26 DD8B-C28A / DD88-CE5A In the 2-player team mode, the &lt;br /&gt;inactive player can get control at any time by pressing A or SELECT &lt;br /&gt;on their controller&lt;br /&gt;27 DDB9-3DD4 / DDB0-34A4 Pressing Start and then Select &lt;br /&gt;will exit any level, not just completed levels&lt;br /&gt;Donkey Kong Country and related names are trademarks of Nintendo &lt;br /&gt;of America Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Donkey Kong Country 2: Diddy's Kong Quest(tm) Game&lt;br /&gt;THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T WORK ON YOUR GAME, THEN TRY THE SECOND CODE&lt;br /&gt;NOTE: BE SURE YOU ENTER THE CODES CORRECTLY, ESPECIALLY THE MASTER CODE&lt;br /&gt;1. E6EE-A7D7 + 6DAF-12EB + 6D8D-C33E/&lt;br /&gt; E6EE-A7D7 + 6DA4-1A8B + 6D8F-C33E MASTER CODE-MUST BE         ENTERED&lt;br /&gt;2. C2A1-CE5B/C2A5-C37B Infinite lives&lt;br /&gt;3. D465-3D67/D46C-3D07 Start with 3 lives&lt;br /&gt;4. DB65-3D67/DB6C-3D07 Start with 10 lives&lt;br /&gt;5. F665-3D67/F66C-3D07 Start with 25 lives&lt;br /&gt;6. 7F65-3D67/7F6C-3D07 Start with 50 lives&lt;br /&gt;7. 1765-3D67/176C-3D07 Start with 99 lives&lt;br /&gt;8. D4A1-437C/D4A5-4AEC Getting 100 bananas gives you 2 extra lives&lt;br /&gt;9. D9A1-437C/D9A5-4AEC Getting 100 bananas gives you 5 extra lives&lt;br /&gt;10. EEC2-1A1D/EECC-CA4D When your last Kong is hit, the other one returns.&lt;br /&gt;11. DD6C-C7D4/DD62-C4A4 Pressing Select while paused exits any level, not just completed ones&lt;br /&gt;12. 626D-4EBD Start with more Kong Family Coins&lt;br /&gt;13. C2B9-13B7/C2B1-13F7 Kong Family Coins don't get used up&lt;br /&gt;14. 626D-432D Start a new game with more Kremcoins&lt;br /&gt;15. C2B9-1297/C2B1-1A27 Kremcoins don't get used up&lt;br /&gt;16. EDD0-735A Mega-jump for Diddy&lt;br /&gt;17. E7D0-735A Super-jump for Diddy&lt;br /&gt;18. E1D0-735A Diddy jumps higher&lt;br /&gt;19. EBD0-735A Diddy doesn't jump as high&lt;br /&gt;20. ECD0-735A Diddy jumps much lower&lt;br /&gt;21. EDD7-5AEA Mega-jump for Dixie&lt;br /&gt;22. E7D7-5AEA Super-jump for Dixie&lt;br /&gt;23. E5D7-5AEA Dixie jumps higher&lt;br /&gt;24. EBD7-5AEA Dixie doesn't jump as high&lt;br /&gt;25. ECD7-5AEA Dixie jumps much lower&lt;br /&gt;26. EFDD-535A Mega-jump for Rambi with Diddy riding&lt;br /&gt;27. E7DD-535A Super-jump for Rambi with Diddy riding&lt;br /&gt;28. E5DD-535A Rambi jumps higher with Diddy riding&lt;br /&gt;29. ECDD-535A Rambi doesn't jump as high with Diddy riding&lt;br /&gt;Donkey Kong Country 2: Diddy's Kong Quest and related names are trademarks of Nintendo of America Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Doomsday Warrior(tm) Game&lt;br /&gt;1 82C7-046F Infinite health--matches last forever&lt;br /&gt;2 CBB2-ADDD + D0B2-AD0D + 6DB2-A46D Always get 4 bonus &lt;br /&gt;points for improving abilities&lt;br /&gt;3 D9B9-64DD On normal level, start with all stats at 2 bars &lt;br /&gt;instead of 0&lt;br /&gt;4 DDB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Sledge(tm)&lt;br /&gt;5 DFB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Layban(tm)&lt;br /&gt;6 D4B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Amon(tm)&lt;br /&gt;7 D7B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Daisy(tm)&lt;br /&gt;8 D0B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against P-Lump(tm)&lt;br /&gt;9 D9B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Grimrock(tm)&lt;br /&gt;10 D1B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Nuform(tm)&lt;br /&gt;11 D5B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 7 fights are &lt;br /&gt;against Shadow(tm)&lt;br /&gt;12 D6B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Ashura(tm)&lt;br /&gt;13 DBB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are &lt;br /&gt;against Main(tm)&lt;br /&gt;14 DDB7-AFAD All fights are in order (you don't choose your &lt;br /&gt;opponent)&lt;br /&gt;15 DD83-D4AF You can heal completely, not just to the top &lt;br /&gt;of each segment&lt;br /&gt;16 3C8E-DDAF Don't heal at all&lt;br /&gt;Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock, &lt;br /&gt;Nuform, Shadow, Ashura and Main are trademarks of Renovation &lt;br /&gt;Products, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Doom(tm) Game&lt;br /&gt;1. BDEA-B053 + 62EA-B953 Start with MEGA health and MEGA armor!&lt;br /&gt;2. E3EA-B153 Start with more ammo&lt;br /&gt;3. CBD3-B17F Heat vision/color blind mode&lt;br /&gt;4. D7CF-F953 Select ñThe Shores of Hell" or ñInferno" in any skill level&lt;br /&gt;Doom is a trademark of ID Software, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Double Dragon 5(tm) Game&lt;br /&gt;1 B3C8-CFBF + B3C6-CDBF + BAC9-3FBF Computer (player 2) can't perform special moves&lt;br /&gt;2 DBBC-1F27 Allows you to pick up to 9 points of any attribute instead of 5&lt;br /&gt;3 46C6-340D Both characters start with 50% energy&lt;br /&gt;4 F0C6-340D Both characters start with 25% energy&lt;br /&gt;5 DDAB-3DAE Player 1 always wins&lt;br /&gt;6 3C85-CF07 Harder to recover from dizziness&lt;br /&gt;7 D685-C407 Dizziness doesn't last long&lt;br /&gt;Double Dragon 5 and related names are trademarks of Leland &lt;br /&gt;Interactive Media. Licensed to Tradewest, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Dragon's Lair(tm) Game&lt;br /&gt;These sword-slashin' codes will help you and Dirk(tm) rescue Daphne(tm), the gorgeous princess, from the clutches of that warty dragon. DRAG Code 1 is the one for you if you are as clumsy as Dirk looks (arf). Experts, attempt the task with Codes 2 and 7 for just one life and a faster timer.&lt;br /&gt;DRAG&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 3C8C-0FA4 Protection from most hazards&lt;br /&gt;2 DD89-0404 Start with 1 life&lt;br /&gt;3 D989-0404 Start with 6 lives&lt;br /&gt;4 D689-0404 Start with 9 lives&lt;br /&gt;5 3C62-D70F Infinite lives&lt;br /&gt;6 5D89-6D04 Slow timer&lt;br /&gt;7 4989-6D04 Faster timer&lt;br /&gt;8 4A84-64D4 Stop timer&lt;br /&gt;9 DF86-0DD4 Start with the dagger&lt;br /&gt;10 D486-0DD4 Start with the shuriken&lt;br /&gt;11 DF88-0F64 1 coin gives 10 &lt;br /&gt;Dragon's Lair, Dirk and Daphne are trademarks of Bluth Group, Ltd.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Drakkhen(tm) Game&lt;br /&gt;You and your party must recover eight stolen gems that represent the forces of magic in this challenging role-playing fantasy game. You get killed repeatedly fighting the enemies, so DRAKK Code 1 will come in handy. At the Anak Shrines(tm), you need to switch off effects in order for resurrection to work properly.&lt;br /&gt;DRAKK&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 8E3D-696D + 8E30-A408 + 8EA2-0113 Protection from some attacks&lt;br /&gt;2 7433-6FD8 Magic points restored 50 points at &lt;br /&gt;a time while player is on screen&lt;br /&gt;3 DC33-6FD8 Magic points restored 10 points at a time while player is on screen&lt;br /&gt;4 8E27-6D28 Magic points don't decrease except &lt;br /&gt;in battle&lt;br /&gt;Remember, you can pick 'n mix your codes!&lt;br /&gt;Drakkhen and Anak Shrines are trademarks of Infogrames.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Dream TV(tm) Game&lt;br /&gt;1 8FA6 3DA8 + 8FAA 3FA8 Almost infinite energy&lt;br /&gt;2 DDCE C7DC Infinite lives&lt;br /&gt;3 D9B8 1F04 Start with 5 lives&lt;br /&gt;4 DFB8 1F04 Start with 1 life&lt;br /&gt;5 D6B8 1F04 Start with 8 lives&lt;br /&gt;6 8F23 3768 Monsters take only 1 hit to kill--except skeletons&lt;br /&gt;7 8F84 17D8 Mega-jump--switch off to land again&lt;br /&gt;8 DDC7 1DD8 Can't get hit--some characters are white&lt;br /&gt;9 4DBD CF04 Start with 2/3 energy--1st life&lt;br /&gt;10 4DCE CD0C Start with 2/3 energy--after 1st life&lt;br /&gt;11 FDBD CF04 Start with1st life has 1/3 energy--1st life&lt;br /&gt;12 FDCE CD0C Start with 1/3 energy--after 1st life&lt;br /&gt;Dream TV is a trademark of Triffix, Inc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Dungeon Master(tm) Game&lt;br /&gt;DUNGE Codes 5 thru 88 only need to be used once. They only work on &lt;br /&gt;saved games. Enter the desired codes, load a saved game, then save &lt;br /&gt;it again. The effects then stay with the saved game. On some Game &lt;br /&gt;Genies, some of the codes may be changed by the Game Genie(tm), so &lt;br /&gt;when you return to the code screen by pressing Reset, they will be &lt;br /&gt;different than when first entered. This is OK. If it happens, you do &lt;br /&gt;not have to correct the code, but can restart the game using the &lt;br /&gt;modified code.&lt;br /&gt;DUNGE&lt;br /&gt;CODE KEY IN . . . EFFECT . . .&lt;br /&gt;1 85B5-07D9 Almost no mana loss--MUST HAVE ENOUGH TO &lt;br /&gt;CAST&lt;br /&gt;2 85CF-0F29 Food meter doesn't go down&lt;br /&gt;3 85C5-0FB9 Water meter doesn't go down&lt;br /&gt;4 ECDC-F26F 1st character has 250 maximum hit points&lt;br /&gt;5 ECDA-220F 2nd character has 250 maximum hit points&lt;br /&gt;6 ECD3-B2D4 3rd character has 250 maximum hit points&lt;br /&gt;7 ECDD-BAA7 4th character has 250 maximum hit points&lt;br /&gt;8 A0DC-F36F + DBDC-F3AF 1st character has 250 maximum &lt;br /&gt;stamina&lt;br /&gt;9 A0DA-230F + DBDA-236F 2nd character has 250 maximum &lt;br /&gt;stamina&lt;br /&gt;10 A0D3-B3D4 + DBD3-B304 3rd character has 250 maximum &lt;br /&gt;stamina&lt;br /&gt;11 A0DD-B2A7 + DBDD-B3D7 4th character has 250 maximum &lt;br /&gt;stamina&lt;br /&gt;12 ECDC-FE6F 1st character has 250 maximum mana&lt;br /&gt;13 ECDA-2E0F 2nd character has 250 maximum mana&lt;br /&gt;14 ECD3-BED4 3rd character has 250 maximum mana&lt;br /&gt;15 ECDD-B3A7 4th character has 250 maximum mana&lt;br /&gt;16 17D8-F36F 1st character has 99 current strength&lt;br /&gt;17 17D2-230F 2nd character has 99 current strength&lt;br /&gt;18 17DE-B3D4 3rd character has 99 current strength&lt;br /&gt;19 17DF-B2A7 4th character has 99 current strength&lt;br /&gt;20 17D8-F30F 1st character has 99 maximum strength&lt;br /&gt;21 17D2-23DF 2nd character has 99 maximum strength&lt;br /&gt;22 17DE-B2A4 3rd character has 99 maximum strength&lt;br /&gt;23 17DF-B267 4th character has 99 maximum strength&lt;br /&gt;24 17D8-FE0F 1st character has 99 current dexterity&lt;br /&gt;25 17D2-2EDF 2nd character has 99 current dexterity&lt;br /&gt;26 17DE-B3A4 3rd character has 99 current dexterity&lt;br /&gt;27 17DF-B367 4th character has 99 current dexterity&lt;br /&gt;28 17D8-FEDF 1st character has 99 maximum dexterity&lt;br /&gt;29 17D2-23AF 2nd character has 99 maximum dexterity&lt;br /&gt;30 17DE-B364 3rd character has 99 maximum dexterity&lt;br /&gt;31 17DF-B307 4th character has 99 maximum dexterity&lt;br /&gt;32 17DA-FADF 1st character has 99 current wisdom&lt;br /&gt;33 17D2-2EAF 2nd character has 99 current wisdom&lt;br /&gt;34 17DE-BE64 3rd character has 99 current wisdom&lt;br /&gt;35 17DF-BE07 4th character has 99 current wisdom&lt;br /&gt;36 17D8-FEAF 1st character has 99 maximum wisdom&lt;br /&gt;37 17D2-2E6F 2nd character has 99 maximum wisdom&lt;br /&gt;38 17DE-BE04 3rd character has 99 maximum wisdom&lt;br /&gt;39 17DF-BED7 4th character has 99 maximum wisdom&lt;br /&gt;40 17DA-FAAF 1st character has 99 current vitality&lt;br /&gt;41 17D3-2A6F 2nd character has 99 current vitality&lt;br /&gt;42 17DD-2A04 3rd character has 99 current vitality&lt;br /&gt;43 17D4-BAD7 4th character has 99 current vitality&lt;br /&gt;44 17DA-FA6F 1st character has 99 maximum vitality&lt;br /&gt;45 17D3-2A0F 2nd character has 99 maximum vitality&lt;br /&gt;46 17DD-2AD4 3rd character has 99 maximum vitality&lt;br /&gt;47 17DF-BEA7 4th character has 99 maximum vitality&lt;br /&gt;48 17DA-F26F 1st character has 99 current anti-magic&lt;br /&gt;49 17D3-220F 2nd character has 99 current anti-magic&lt;br /&gt;50 17DD-22D4 3rd character has 99 current anti-magic&lt;br /&gt;51 17D4-BAA7 4th character has 99 current anti-magic&lt;br /&gt;52 17DA-F20F 1st character has 99 maximum anti-magic&lt;br /&gt;53 17D3-22DF 2nd character has 99 maximum anti-magic&lt;br /&gt;54 17DD-2AA4 3rd character has 99 maximum anti-magic&lt;br /&gt;55 17D4-BA67 4th character has 99 maximum anti-magic&lt;br /&gt;56 17DA-F30F 1st character has 99 current anti-fire&lt;br /&gt;57 17D3-23DF 2nd character has 99 current anti-fire&lt;br /&gt;58 17DD-22A4 3rd character has 99 current anti-fire&lt;br /&gt;59 17D4-B267 4th character has 99 current anti-fire&lt;br /&gt;60 17DA-F3DF 1st character has 99 maximum anti-fire&lt;br /&gt;61 17D3-22AF 2nd character has 99 maximum anti-fire&lt;br /&gt;62 17DD-2264 3rd character has 99 maximum anti-fire&lt;br /&gt;63 17D4-B207 4th character has 99 maximum anti-fire&lt;br /&gt;64 5EDA-FEAF 1st character is a level 15 fighter&lt;br /&gt;65 5ED2-F20F 1st character is a level 15 ninja&lt;br /&gt;66 5ED2-F3AF 1st character is a level 15 healer&lt;br /&gt;67 5ED3-FA0F 1st character is a level 15 wizard&lt;br /&gt;68 5ED3-2E6F 2nd character is a level 15 fighter&lt;br /&gt;69 5EDE-22DF 2nd character is a level 15 ninja&lt;br /&gt;70 5EDE-236F 2nd character is a level 15 healer&lt;br /&gt;71 5EDD-FAD4 2nd character is a level 15 wizard&lt;br /&gt;72 5EDD-2E04 3rd character is a level 15 fighter&lt;br /&gt;73 5EDF-2AA4 3rd character is a level 15 ninja&lt;br /&gt;74 5EDF-2304 3rd character is a level 15 healer&lt;br /&gt;75 5EDF-2EA4 3rd character is a level 15 wizard&lt;br /&gt;76 5ED4-BED7 4th character is a level 15 fighter &lt;br /&gt;77 5ED7-BA67 4th character is a level 15 ninja&lt;br /&gt;78 5ED7-B3D7 4th character is a level 15 healer&lt;br /&gt;79 5ED7-BE67 4th character is a level 15 wizard&lt;br /&gt;80 D5D8-FAAF 1st character has a nearly full food meter&lt;br /&gt;81 D5D8-F20F 1st character has a nearly full water meter&lt;br /&gt;82 D5D2-2A6F 2nd character has a nearly full food meter&lt;br /&gt;83 D5D2-22DF 2nd character has a nearly full water meter&lt;br /&gt;84 D5DE-BA04 3rd character has a nearly full food meter&lt;br /&gt;85 D5DE-BAA4 3rd character has a nearly full water meter&lt;br /&gt;86 D5DF-BAD7 4th character has a nearly full food meter&lt;br /&gt;87 D5DF-BA67 4th character has a nearly full water meter&lt;br /&gt;Dungeon Master is a trademark of Nintendo of America Inc.&lt;br /&gt;Game Genie is a trademark of Lewis Galoob Toys, Inc.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://gamegeniecode.blogspot.com"&gt;SNES Game Genie Codes: (E-thru-N)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://snesgamegeniecodes.blogspot.com"&gt;SNES Game Genie Codes (O-thru-S)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://snesgamegenie.blogspot.com"&gt;SNES Game Genie (Super Adventure Island-until-Z)&lt;/a&gt;&lt;a href="http://mensrightsmovement.net"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;form action="http://www.google.com/cse" id="cse-search-box" target="_blank"&gt;&lt;br /&gt;  &lt;div&gt;&lt;input type="hidden" name="cx" value="partner-pub-6012962389911565:rwzo4v-maah" /&gt;&lt;input type="hidden" name="ie" value="ISO-8859-1" /&gt;&lt;input type="text" name="q" size="35" /&gt;&lt;input type="submit" name="sa" value="Search" /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/form&gt;&lt;br /&gt;&lt;br /&gt;&lt;SCRIPT type="text/javascript" src="http://www.google.com/coop/cse/brand?form=cse-search-box&amp;amp;lang=en"&gt;&lt;/SCRIPT&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_M6P8bw845uY/SacLUdLgYwI/AAAAAAAAAC8/TpHPtOAcx3k/s1600-h/y3.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 75px; height: 15px;" src="http://3.bp.blogspot.com/_M6P8bw845uY/SacLUdLgYwI/AAAAAAAAAC8/TpHPtOAcx3k/s200/y3.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5307223131937596162" /&gt;&lt;/a&gt;&lt;form method="get"action="http://search.yahoo.com/search"&gt;&lt;br /&gt;&lt;input type="text" name="p" /&gt;&amp;nbsp; &lt;input type="submit" value="Search Yahoo!" /&gt;&lt;br /&gt;&lt;/form&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_M6P8bw845uY/SacLZE5Yg7I/AAAAAAAAADE/wZvVSCCscjU/s1600-h/logo_ask1.gif"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 30px; height: 18px;" src="http://2.bp.blogspot.com/_M6P8bw845uY/SacLZE5Yg7I/AAAAAAAAADE/wZvVSCCscjU/s200/logo_ask1.gif" border="0"alt=""id="BLOGGER_PHOTO_ID_5307223211318477746" /&gt;&lt;/a&gt;&lt;form method="get" action="http://www.ask.com/web" /&gt;&lt;input type="text" name="q" /&gt;&lt;input type="submit" value="search ask.com" /&gt;&lt;br /&gt;&lt;/form&gt;&lt;br /&gt;--- go to the 3rd party site, hosted by Devvo  &lt;br /&gt;&lt;a href='http://gamingcodes.blogspot.com/'&gt;http://gamingcodes.blogspot.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;or, the upcoming website from D &amp; D Blazers&lt;br /&gt;&lt;a href='http://thegamelord.com/'&gt;http://thegamelord.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Or, go to a new 3rd party site: &lt;br /&gt;&lt;a href='http://jollyoldsaintnick.net/gaming.html'&gt;http://jollyoldsaintnick.net/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zfcJWuyJOe4&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zfcJWuyJOe4&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" 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